issue185:jeux_ubuntu
Différences
Ci-dessous, les différences entre deux révisions de la page.
Prochaine révision | Révision précédente | ||
issue185:jeux_ubuntu [2022/10/02 15:24] – créée auntiee | issue185:jeux_ubuntu [2022/10/03 16:33] (Version actuelle) – andre_domenech | ||
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- | + | **Website: https:// | |
- | Website: https:// | + | |
Price: $10-25 USD | Price: $10-25 USD | ||
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Having played the demo two years ago, I thought it may be time to give it another once-over, as it natively supports Ubuntu. Though the game is still in beta, It is quite playable. (There are obviously still bugs). | Having played the demo two years ago, I thought it may be time to give it another once-over, as it natively supports Ubuntu. Though the game is still in beta, It is quite playable. (There are obviously still bugs). | ||
- | First of all, the game looks gorgeous. A lot of effort has gone into the pixel art. No, seriously, a butt-load. Also it is fun to play. I mean I still play pixel dungeon, for crying in a bucket, and this has way more depth. | + | First of all, the game looks gorgeous. A lot of effort has gone into the pixel art. No, seriously, a butt-load. Also it is fun to play. I mean I still play pixel dungeon, for crying in a bucket, and this has way more depth.** |
+ | Site Web : https:// | ||
+ | Prix : 10 – 25 $ US | ||
- | Installation: | + | Présentation : « Stoneshard est un jeu de rôle difficile, au tour par tour, qui se passe dans un monde ouvert. Vivre la vie impitoyable d’un mercenaire médiéval, voyager à travers le royaume en guerre, exécuter des contrats, combattre, panser vos plaies et développer votre personnage sans aucune restriction. » |
- | Both GoG and Steam installers work like a charm on Ubuntu. | + | Ayant joué à la démo il y a deux ans, je pensais que le moment était peut-être venu de le regarder à nouveau, car il supporte |
- | Sound: | + | Tout d’abord, l' |
+ | |||
+ | **Installation: | ||
+ | |||
+ | Both GoG and Steam installers work like a charm on Ubuntu. No need to fuss and even if the web page says Ubuntu 18.04, it works quite fine on other versions. You can grab the demo off Steam if you want to have a go at it, but I will be using the GoG in-development version for this test (version 0.8.0.xx). As with GoG installers, it is a simple next-next-next and you have a desktop icon and you are ready to go. With Steam, the Steam installer did all the heavy lifting and it was also click and play. The game does not seem to be available anywhere else.** | ||
+ | |||
+ | Installation | ||
+ | |||
+ | Les installeurs de GoG et de Steam, tous les deux, fonctionnent parfaitement sous Ubuntu. Pas besoin de vous énerver et, même si la page Web indique Ubuntu 18.04, il fonctionne très bien sur d’autres versions. Vous pouvez récupérer la démo sur Steam, si vous voulez l’essayer, | ||
+ | |||
+ | **Sound: | ||
As you may recall from the last review, I stumbled across this title by the soundtrack. Have a listen: https:// | As you may recall from the last review, I stumbled across this title by the soundtrack. Have a listen: https:// | ||
- | The main theme by Norihiko Hibino – Stoneshard is haunting and AAA game quality. Masterful. Pawel Perepelica provides all the atmospheric music during the game and Kirill Akimov, the little upbeat tavern music. Honestly, I am listening to Neon Abyss OST at the moment, as I need to get up-n-at ‘em, but Stoneshard will be on the menu tonight, mark my words! The voice acting is on par and I like it. Yup, voice acting is rogue-like, though this has RPG elements. Because the game is “early access”, I did have a bug where my sound went away completely. It is fixed by restarting, but we will see when 1.0 rolls around. | + | The main theme by Norihiko Hibino – Stoneshard is haunting and AAA game quality. Masterful. Pawel Perepelica provides all the atmospheric music during the game and Kirill Akimov, the little upbeat tavern music. Honestly, I am listening to Neon Abyss OST at the moment, as I need to get up-n-at ‘em, but Stoneshard will be on the menu tonight, mark my words! The voice acting is on par and I like it. Yup, voice acting is rogue-like, though this has RPG elements. Because the game is “early access”, I did have a bug where my sound went away completely. It is fixed by restarting, but we will see when 1.0 rolls around.** |
- | Graphics: | + | |
+ | Son | ||
+ | |||
+ | Comme vous vous rappeler peut-être de ma dernière critique, j’ai découvert ce titre par hasard, grâce à la bande son. Écoutez-le : | ||
+ | |||
+ | Le thème principal, Stoneshard, de Norihiko Hibin, d’une beauté troublante, est d’une qualité AAA. Magistral. Pawel Perepelica fournit toute la musique d’atmosphère pendant le jeu et Kirill Akimov, celle, optimiste, de la taverne. Honnêtement, | ||
+ | |||
+ | **Graphics: | ||
This is where the game already shines. Even though the game went for the paper cut-out aesthetic when it comes to animation, it is still a feast for your eyes. They also made their own character portraits. While I am saying all of this, nothing is set in stone, only shards, pun intended, as the disclaimer will tell you. Everything is subject to change before the final release. | This is where the game already shines. Even though the game went for the paper cut-out aesthetic when it comes to animation, it is still a feast for your eyes. They also made their own character portraits. While I am saying all of this, nothing is set in stone, only shards, pun intended, as the disclaimer will tell you. Everything is subject to change before the final release. | ||
- | Things like candles provide light, and the lighting effects can be seen passing close to a light source. Text is nice and clear, in brilliant white, and reactions in bright yellow. Passing behind objects makes them semi-transparent, | + | Things like candles provide light, and the lighting effects can be seen passing close to a light source. Text is nice and clear, in brilliant white, and reactions in bright yellow. Passing behind objects makes them semi-transparent, |
- | Gameplay: | + | Graphismes |
+ | |||
+ | C’est ici où le jeu brille déjà. Bien qu'il ait choisi l’esthétique de papier découpé pour l’animation, | ||
+ | |||
+ | Des éléments comme les bougies fournissent de la lumière et les effets de la lumière peuvent se voir quand vous passez près d’une source lumineuse. Le texte est clair, en blanc brillant, et les réactions sont en jaune éclatant. Le passage derrière des objets les rend semi-transparents, | ||
+ | |||
+ | **Gameplay: | ||
Fun. | Fun. | ||
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- | I noticed that there were a lot less ‘diary pages’ laying about, thus not slowing the game down as before. This means the pace of the game is a peppy loot-n-shoot from the old dungeon crawl. If I were to compare it to Dungeon Crawl Stone Soup (often referenced as one of THE top rogue-like games for Linux), I honestly think this feels better, but keeping the same gameplay. I understand the static models, where people try to mimic tabletop gaming, but if you want to immerse the next generation, you cannot have graphics from 1984, sorry Stone Soup. That said, there is a lot of stiff competition out there when it comes to the gameplay and graphics in modern Indie rogue-likes. | + | I noticed that there were a lot less ‘diary pages’ laying about, thus not slowing the game down as before. This means the pace of the game is a peppy loot-n-shoot from the old dungeon crawl. If I were to compare it to Dungeon Crawl Stone Soup (often referenced as one of THE top rogue-like games for Linux), I honestly think this feels better, but keeping the same gameplay. I understand the static models, where people try to mimic tabletop gaming, but if you want to immerse the next generation, you cannot have graphics from 1984, sorry Stone Soup. That said, there is a lot of stiff competition out there when it comes to the gameplay and graphics in modern Indie rogue-likes. |
- | I know some of our readers like (even prefer!) a little ‘c’ in the terminal, depicting your character and having their imagination do all the work. Sometimes, I just want to sit back and enjoy, without too much effort, and this scratches that itch. Beware!! The game is addictive, and with all the eye-candy, you may miss supper. I speak from experience, having to drink cold coffee more than once. | + | Le jeu lui-même |
+ | |||
+ | Amusant. | ||
+ | |||
+ | (Attention, j’en dis beaucoup !) Je n’allais pas en dire davantage, mais, en fait, le jeu est livré avec un niveau tutoriel que vous TUERA à la fin, ce qui est mieux que d’autres jeux de type rogue qui vous tuent pendant les tout premiers tours. Vous avez la possibilité de tout expérimenter ; | ||
+ | |||
+ | J’ai remarqué qu’il y a beaucoup moins de « pages de journal » ici et là, ce qui fait que le jeu n’est pas ralenti comme c’était le cas auparavant. Cela signifie que le jeu est rapide et énergique du type loot-n-shoot (piller et tirer) comparé au vieux Dungeon Crawl. Si je devais le comparer à Dungeon Crawl Stone Soup (souvent référencé comme l’un des meilleurs jeu de type rogue pour Linux), je pense honnêtement que celui-ci donne de meilleures sensations, tout en gardant le même gameplay. Je comprends les modèles statiques, où les gens essaient d’imiter les jeux de plateau, mais si vous voulez attirer la prochaine génération, | ||
+ | |||
+ | **I know some of our readers like (even prefer!) a little ‘c’ in the terminal, depicting your character and having their imagination do all the work. Sometimes, I just want to sit back and enjoy, without too much effort, and this scratches that itch. Beware!! The game is addictive, and with all the eye-candy, you may miss supper. I speak from experience, having to drink cold coffee more than once. | ||
Overall: | Overall: | ||
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The title feels polished and will hopefully get even more polish before the 1.0 release. It feels professional (have a look at the wiki page: https:// | The title feels polished and will hopefully get even more polish before the 1.0 release. It feels professional (have a look at the wiki page: https:// | ||
- | There are some nice touches, such as the character selection screen (see tavern image below), where you remain nameless and faceless until you choose your character. So be sure to watch out for that. | + | There are some nice touches, such as the character selection screen (see tavern image below), where you remain nameless and faceless until you choose your character. So be sure to watch out for that. ** |
+ | |||
+ | Je sais que certains de nos lecteurs aiment avoir (même préfèrent avoir) un peu de « c » dans le terminal, décrivant leur personnage et laissant tout le travail à leur imagination. Parfois, je veux tout simplement m’asseoir, | ||
+ | |||
+ | Globalement | ||
+ | |||
+ | Le jeu me semble poli et, je l’espère, | ||
+ | |||
+ | Il y a quelques touches sympa, comme l’écran de sélection de votre personnage (voir l’image de la taverne ci-dessous), | ||
+ | |||
issue185/jeux_ubuntu.txt · Dernière modification : 2022/10/03 16:33 de andre_domenech