issue169:inkscape
Différences
Ci-dessous, les différences entre deux révisions de la page.
Prochaine révision | Révision précédente | ||
issue169:inkscape [2021/06/01 07:40] – créée d52fr | issue169:inkscape [2021/06/08 11:44] (Version actuelle) – auntiee | ||
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- | There are still a number of changes and new features in Inkscape version 1.0 which I haven’t covered over the past few months. In order to get through as many new features as I can, this month I’m going to take a whistle-stop tour of some of the smaller features which don’t necessarily require complex examples to demonstrate. Hold on to your hats! | + | **There are still a number of changes and new features in Inkscape version 1.0 which I haven’t covered over the past few months. In order to get through as many new features as I can, this month I’m going to take a whistle-stop tour of some of the smaller features which don’t necessarily require complex examples to demonstrate. Hold on to your hats!** |
- | Y-Axis inversion | + | Il y a encore un certain nombre de changements et de nouvelles fonctionnalités dans la version 1.0 d' |
+ | |||
+ | **Y-Axis inversion | ||
I’ve said this before, and no doubt I’ll say it again: Inkscape is not a CAD program, despite offering some CAD-like features. Nevertheless, | I’ve said this before, and no doubt I’ll say it again: Inkscape is not a CAD program, despite offering some CAD-like features. Nevertheless, | ||
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With v1.0, Inkscape now defaults to the SVG standard for its origin and y-axis direction. Should this cause you any problems or confusion, you can revert to the previous behaviour by un-checking the “Origin in upper left with y-axis pointing down” setting in the Interface panel of the Edit > Preferences dialog. | With v1.0, Inkscape now defaults to the SVG standard for its origin and y-axis direction. Should this cause you any problems or confusion, you can revert to the previous behaviour by un-checking the “Origin in upper left with y-axis pointing down” setting in the Interface panel of the Edit > Preferences dialog. | ||
+ | ** | ||
- | Duplicating guides | + | Inversion de l'axe des Y |
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+ | Je l'ai déjà dit et je le répéterai sans doute : Inkscape n'est pas un programme de CAO, bien qu'il offre certaines fonctionnalités similaires à la CAO. Néanmoins, il s'est historiquement comporté de la même manière que la plupart des programmes de CAO - et même que le dessin technique traditionnel à la plume - en ce qui concerne la position et l' | ||
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+ | Si vous venez d'un environnement de CAO, de dessin ou de graphisme, cela peut sembler parfaitement raisonnable. Mais Inkscape est en réalité un éditeur SVG, et le SVG est un produit du monde du Web. Les pages Web se développent du haut vers le bas. Ajoutez quelques paragraphes supplémentaires à votre page HTML et le navigateur étend simplement la barre de défilement pour vous permettre de les atteindre. SVG fonctionne de la même manière, avec son origine en haut à gauche de la zone de dessin (c' | ||
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+ | Ce décalage entre le comportement d' | ||
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+ | Avec la v1.0, Inkscape utilise désormais par défaut la norme SVG pour son origine et la direction de l'axe des y. Si cela vous cause des problèmes ou de la confusion, vous pouvez revenir au comportement précédent en décochant le paramètre « Origine en haut à gauche avec l'axe des y pointant vers le bas » dans le panneau Interface de la boîte de dialogue Édition > Préférences. | ||
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+ | **Duplicating guides | ||
Version 1.0 introduces a means of duplicating an existing guide line. The behaviour of this differs between v1.0.x and the release candidate for version 1.1 (the full version of which may have even been released by the time this magazine is published). Let’s look at v1.0 first, where the change is rather frustrating and unintuitive. | Version 1.0 introduces a means of duplicating an existing guide line. The behaviour of this differs between v1.0.x and the release candidate for version 1.1 (the full version of which may have even been released by the time this magazine is published). Let’s look at v1.0 first, where the change is rather frustrating and unintuitive. | ||
- | There’s a new “Duplicate” button in the Guideline dialog (opened by double-clicking on an existing guide). This duplicates the current guide, in-place, then closes the dialog. No other changes are made to the duplicate, regardless of what other parameters you set in the dialog. This can easily lead to confusion as it’s not always obvious that there are now two co-positioned guidelines. Double-clicking on the lines will open the dialog again, where you can make changes that will affect one of them. | + | There’s a new “Duplicate” button in the Guideline dialog (opened by double-clicking on an existing guide). This duplicates the current guide, in-place, then closes the dialog. No other changes are made to the duplicate, regardless of what other parameters you set in the dialog. This can easily lead to confusion as it’s not always obvious that there are now two co-positioned guidelines. Double-clicking on the lines will open the dialog again, where you can make changes that will affect one of them.** |
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+ | Duplication des guides | ||
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+ | La version 1.0 introduit un moyen de dupliquer une ligne de guide existante. Le comportement de cette fonction diffère entre la v1.0.x et la version candidate à la version 1.1 (dont la version complète pourrait même être sortie au moment de la publication de ce magazine). Examinons d' | ||
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+ | Il y a un nouveau bouton « Dupliquer » dans la boîte de dialogue des guides (ouverte par un double-clic sur un guide existant). Cela duplique le guide actuel, en place, puis ferme le dialogue. Aucune autre modification n'est apportée à la duplication, | ||
- | Suppose, therefore, that you have a horizontal guideline and you wish to create two more parallel guidelines, with 10mm spacing between them. Here are the steps: | + | **Suppose, therefore, that you have a horizontal guideline and you wish to create two more parallel guidelines, with 10mm spacing between them. Here are the steps: |
• Double-click on the existing line to bring up the Guideline dialog. | • Double-click on the existing line to bring up the Guideline dialog. | ||
• Click the Duplicate button. The dialog closes. | • Click the Duplicate button. The dialog closes. | ||
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Although the “Relative change” box remains checked between steps, the value in the “Y” field is cleared. This makes it frustrating to create a series of equally spaced guides. If you forget to click the “Duplicate” button before you change the value, you’ll end up moving your original guide by mistake. No amount of hitting Ctrl-Z will undo that mistake: you’ll have to reopen the dialog and move the guide by the opposite amount to get it back to where it started. | Although the “Relative change” box remains checked between steps, the value in the “Y” field is cleared. This makes it frustrating to create a series of equally spaced guides. If you forget to click the “Duplicate” button before you change the value, you’ll end up moving your original guide by mistake. No amount of hitting Ctrl-Z will undo that mistake: you’ll have to reopen the dialog and move the guide by the opposite amount to get it back to where it started. | ||
- | Fortunately this feature has been improved in the 1.1 release candidate. In that version you simply open the dialog, put in your relative change, then press Duplicate (rather than OK) to create a duplicate guide with the movement already applied. Much simpler! | + | Fortunately this feature has been improved in the 1.1 release candidate. In that version you simply open the dialog, put in your relative change, then press Duplicate (rather than OK) to create a duplicate guide with the movement already applied. Much simpler!** |
- | Filter Region size | + | Supposons donc que vous disposez d'une ligne directrice horizontale et que vous souhaitez créer deux autres lignes directrices parallèles, |
+ | ••Double-cliquez sur la ligne existante pour faire apparaître la boîte de dialogue Ligne directrice. | ||
+ | ••Cliquez sur le bouton Dupliquer. La boîte de dialogue se ferme. | ||
+ | ••Double-cliquez sur la ligne nouvellement dupliquée (qui se trouve au-dessus de la ligne existante) pour ouvrir à nouveau la boîte de dialogue. | ||
+ | ••Entrez 10 mm dans le champ « Y », cochez la case « Changement relatif » et cliquez sur le bouton OK. La boîte de dialogue se ferme, mais vous avez maintenant deux guides sur la page, séparés de 10 mm. | ||
+ | ••Répétez les quatre étapes, mais en commençant par votre ligne nouvellement dupliquée et déplacée. | ||
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+ | Bien que la case « Changement relatif » reste cochée entre les étapes, la valeur du champ « Y » est effacée. Cela rend frustrant la création d'une série de guides à espacement égal. Si vous oubliez de cliquer sur le bouton « Dupliquer » avant de modifier la valeur, vous finirez par déplacer votre guide original par erreur. Il est impossible d' | ||
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+ | Heureusement, | ||
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+ | |||
+ | **Filter Region size | ||
From a frustrating change to a delightful one. In order to reduce the amount of processing required when a filter is applied to an object, SVG includes the ability to set a finite boundary outside of which the filter is no longer calculated. For some filters – particularly those involving large blurs or offsets – the default filter region is too small, resulting in the edges of the filtered content being cut-off with a hard boundary. You can see the effect quite clearly at the sides of this heavily blurred circle. | From a frustrating change to a delightful one. In order to reduce the amount of processing required when a filter is applied to an object, SVG includes the ability to set a finite boundary outside of which the filter is no longer calculated. For some filters – particularly those involving large blurs or offsets – the default filter region is too small, resulting in the edges of the filtered content being cut-off with a hard boundary. You can see the effect quite clearly at the sides of this heavily blurred circle. | ||
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It’s always been possible to adjust the size of the filter region, via the Filter General Settings tab of the Filter Editor dialog. But the four fields you’ll find there are less than obvious to anyone who hasn’t read up on the inner details of SVG filters. You’ll also have to guess – or find out through trial-and-error – what the best values need to be for your particular image. Set the filter area too large and you’ll slow down the rendering of your image. Set it too small, or in the wrong position, and you’ll see your filter being cut-off. | It’s always been possible to adjust the size of the filter region, via the Filter General Settings tab of the Filter Editor dialog. But the four fields you’ll find there are less than obvious to anyone who hasn’t read up on the inner details of SVG filters. You’ll also have to guess – or find out through trial-and-error – what the best values need to be for your particular image. Set the filter area too large and you’ll slow down the rendering of your image. Set it too small, or in the wrong position, and you’ll see your filter being cut-off. | ||
- | With version 1.0, guessing the optimum values for these fields is a thing of the past. With a filtered object selected, switch to the Node tool (F2) and you’ll see diamond-shaped handles at the top-left and bottom-right of your object which can be dragged to directly adjust the filter region on the canvas. | + | With version 1.0, guessing the optimum values for these fields is a thing of the past. With a filtered object selected, switch to the Node tool (F2) and you’ll see diamond-shaped handles at the top-left and bottom-right of your object which can be dragged to directly adjust the filter region on the canvas.** |
- | Importing SVG files | + | Taille de la région de filtrage |
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+ | D'un changement frustrant à un changement très agréable. Afin de réduire la quantité du traitement nécessaire lorsqu' | ||
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+ | Il a toujours été possible d' | ||
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+ | Avec la version 1.0, deviner les valeurs optimales de ces champs fait partie du passé. Lorsqu' | ||
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+ | **Importing SVG files | ||
Inkscape v1.0 brings some more options when importing one SVG file into another, whether via File > Import, or by just dragging and dropping an SVG file from your file manager onto the Inkscape canvas. By default, a dialog will be presented offering three different ways to import the image, plus a couple of settings that have an effect on only two of the three choices. | Inkscape v1.0 brings some more options when importing one SVG file into another, whether via File > Import, or by just dragging and dropping an SVG file from your file manager onto the Inkscape canvas. By default, a dialog will be presented offering three different ways to import the image, plus a couple of settings that have an effect on only two of the three choices. | ||
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The second option embeds the SVG content as a base64 encoded string in an <img> tag. If those words are gobbledegook to you, then you’re probably not a web developer. In layman’s terms, it just means that the SVG content is stored within the file, but as a single image that can be treated much like a bitmap version of the vector image. Indeed, Inkscape actually renders it as a bitmap version, so zooming in, or scaling the image too large, can make it look blocky. More on that shortly. | The second option embeds the SVG content as a base64 encoded string in an <img> tag. If those words are gobbledegook to you, then you’re probably not a web developer. In layman’s terms, it just means that the SVG content is stored within the file, but as a single image that can be treated much like a bitmap version of the vector image. Indeed, Inkscape actually renders it as a bitmap version, so zooming in, or scaling the image too large, can make it look blocky. More on that shortly. | ||
- | The third option links to the SVG file. Unlike the prior options, this means that the linked file can be updated outside of Inkscape, and the changes will be reflected in your Inkscape document. But it also means that moving the Inkscape file to another machine will also require the linked image to be sent, and the link potentially updated to reflect the new location of the file on disk. Inkscape also displays linked images as bitmap versions, so the same zoom and scale warning applies as previously. | + | The third option links to the SVG file. Unlike the prior options, this means that the linked file can be updated outside of Inkscape, and the changes will be reflected in your Inkscape document. But it also means that moving the Inkscape file to another machine will also require the linked image to be sent, and the link potentially updated to reflect the new location of the file on disk. Inkscape also displays linked images as bitmap versions, so the same zoom and scale warning applies as previously.** |
- | Although Inkscape displays linked and embedded SVG images as bitmaps, it’s important to understand that the linked file, and the base64 encoded embedded content, are both still SVG documents in all their vector glory. For example, even the blockiest looking embedded SVG will look crisp and clean when the containing file is loaded into a web browser. | + | Importation de fichiers SVG |
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+ | Inkscape v1.0 apporte quelques options supplémentaires lors de l' | ||
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+ | La première option est probablement celle que la plupart des gens utilisent. C'est de la même manière que les versions précédentes d' | ||
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+ | La deuxième option consiste à incorporer le contenu SVG sous la forme d'une chaîne codée en base64 dans une balise < | ||
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+ | La troisième option établit un lien avec le fichier SVG. Contrairement aux options précédentes, | ||
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+ | **Although Inkscape displays linked and embedded SVG images as bitmaps, it’s important to understand that the linked file, and the base64 encoded embedded content, are both still SVG documents in all their vector glory. For example, even the blockiest looking embedded SVG will look crisp and clean when the containing file is loaded into a web browser. | ||
When linking or embedding an SVG file, you do have some limited control over the bitmap that Inkscape displays as a proxy. The “DPI for rendered SVG” field in the import dialog lets you set the quality of the rasterized content. Higher DPI values will capture finer details from the vector content, which may allow you to scale or zoom with less obvious loss of detail. The “Image Rendering Mode” pop-up lets you select the trade-off Inkscape uses between quality and speed when rasterizing. Most of the time leaving this as “None (auto)” will be good enough. | When linking or embedding an SVG file, you do have some limited control over the bitmap that Inkscape displays as a proxy. The “DPI for rendered SVG” field in the import dialog lets you set the quality of the rasterized content. Higher DPI values will capture finer details from the vector content, which may allow you to scale or zoom with less obvious loss of detail. The “Image Rendering Mode” pop-up lets you select the trade-off Inkscape uses between quality and speed when rasterizing. Most of the time leaving this as “None (auto)” will be good enough. | ||
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Because the bitmap representation is just an artefact of the way that Inkscape works, and doesn’t affect the underlying vector content, it’s even possible to change the DPI and render trade-off after the image has been imported or linked. Right-click on the image and select Object Properties, or use Object > Object Properties. In the dialog that opens, you can modify the DPI setting or change the rendering mode – with even more options available than in the original import dialog. This means that any blockiness that appears as a result of scaling an imported SVG image can be addressed after-the-fact, | Because the bitmap representation is just an artefact of the way that Inkscape works, and doesn’t affect the underlying vector content, it’s even possible to change the DPI and render trade-off after the image has been imported or linked. Right-click on the image and select Object Properties, or use Object > Object Properties. In the dialog that opens, you can modify the DPI setting or change the rendering mode – with even more options available than in the original import dialog. This means that any blockiness that appears as a result of scaling an imported SVG image can be addressed after-the-fact, | ||
- | The defaults for the import dialog are set in the Imported Images pane of the Edit > Preferences dialog (where you’ll also find the defaults for importing bitmap images). Should you check the “Don’t ask again” box in the dialog, then this is also where you need to come to re-enable it once you discover that the defaults don’t always suit your needs. | + | The defaults for the import dialog are set in the Imported Images pane of the Edit > Preferences dialog (where you’ll also find the defaults for importing bitmap images). Should you check the “Don’t ask again” box in the dialog, then this is also where you need to come to re-enable it once you discover that the defaults don’t always suit your needs.** |
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+ | Bien qu' | ||
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+ | Lorsque vous liez ou intégrez un fichier SVG, vous avez un contrôle limité sur le bitmap qu' | ||
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+ | Étant donné que la représentation bitmap n'est qu'un artefact de la façon dont Inkscape fonctionne, et qu' | ||
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+ | Les valeurs par défaut de la boîte de dialogue d' | ||
- | Mesh Gradient polyfill | + | **Mesh Gradient polyfill |
If you save an SVG image containing a Mesh Gradient (see part 59 of this series), Inkscape will now embed a JavaScript polyfill in the file. As I’ve remonstrated previously, browsers still don’t support mesh gradients in their SVG implementations. This polyfill goes some way towards addressing that shortcoming. | If you save an SVG image containing a Mesh Gradient (see part 59 of this series), Inkscape will now embed a JavaScript polyfill in the file. As I’ve remonstrated previously, browsers still don’t support mesh gradients in their SVG implementations. This polyfill goes some way towards addressing that shortcoming. | ||
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The idea is to break the impasse that is preventing mesh gradients gaining browser support. The browser vendors won’t put time into their implementation due to a lack of files on the internet that use the feature. But few people put such files online because the browsers don’t support them. | The idea is to break the impasse that is preventing mesh gradients gaining browser support. The browser vendors won’t put time into their implementation due to a lack of files on the internet that use the feature. But few people put such files online because the browsers don’t support them. | ||
- | If you’re technically competent enough to be able to put SVG images online in an < | + | If you’re technically competent enough to be able to put SVG images online in an < |
- | PNG export | + | Polyfill de filet de dégradé |
- | The PNG export dialog has gained an Advanced section which allows you to set a number of parameters for the exported file. Most users will probably never need them, so I won’t go into detail about them here, other than to point out that the “pHYs dpi” field is almost certainly what you’re looking for before opening a thread on the forum about how Inkscape | + | Si vous enregistrez une image SVG contenant un dégradé de maillage (voir la partie 59 de cette série), Inkscape |
- | 3-digit RGB values | + | Lorsque le fichier SVG est chargé directement dans le navigateur, ou est inclus dans une page Web d'une manière qui permet à JavaScript de s' |
+ | |||
+ | L' | ||
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+ | Si vous êtes suffisamment compétent sur le plan technique pour pouvoir mettre en ligne des images SVG dans une balise < | ||
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+ | **PNG export | ||
+ | |||
+ | The PNG export dialog has gained an Advanced section which allows you to set a number of parameters for the exported file. Most users will probably never need them, so I won’t go into detail about them here, other than to point out that the “pHYs dpi” field is almost certainly what you’re looking for before opening a thread on the forum about how Inkscape PNG files don’t appear at the “correct” size in some other program. Unless you have a specific need to modify these fields, you can probably leave them as-is. They’re hidden in an Advanced section for a reason.** | ||
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+ | Exportation en PNG | ||
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+ | La boîte de dialogue d' | ||
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+ | **3-digit RGB values | ||
RGB colors are often denoted as 6-digit hexadecimal values. But a common shortcut in CSS is to provide just three hex digits, each of which is doubled to produce the final 6-digit (hex) version. So, a value of #1ca would be expanded to #11ccaa. Inkscape now supports entering three digits into the Fill & Stroke dialog to set colors, though the value that is actually stored in the SVG file will still be the full 6-digit version. | RGB colors are often denoted as 6-digit hexadecimal values. But a common shortcut in CSS is to provide just three hex digits, each of which is doubled to produce the final 6-digit (hex) version. So, a value of #1ca would be expanded to #11ccaa. Inkscape now supports entering three digits into the Fill & Stroke dialog to set colors, though the value that is actually stored in the SVG file will still be the full 6-digit version. | ||
- | The alpha (opacity) will be set to 100% (a value of 255, or #ff in hex), but if you enter a 4-digit hex value, this will be expanded in a similar way to produce both the 6-digit color and a 2-digit alpha value. So, #1cab would be expanded to #11ccaa and #bb. | + | The alpha (opacity) will be set to 100% (a value of 255, or #ff in hex), but if you enter a 4-digit hex value, this will be expanded in a similar way to produce both the 6-digit color and a 2-digit alpha value. So, #1cab would be expanded to #11ccaa and #bb.** |
+ | |||
+ | Valeurs RVB à 3 chiffres | ||
+ | |||
+ | Les couleurs RVB sont souvent désignées par des valeurs hexadécimales à 6 caractères. Mais un raccourci courant en CSS consiste à fournir seulement trois caractères hexadécimaux, | ||
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+ | L' | ||
- | Save as a template | + | **Save as a template |
It’s long been possible to add to Inkscape’s set of templates by creating your own SVG file and putting it in the right place on disk. With version 1.0, the process has been made a whole lot simpler with the addition of a “Save Template…” entry in the File menu. Simply create the template you need, setting the page size and units, adding guides, and including some boilerplate SVG content if you wish, then choose the menu entry and enter a few basic details. Your template will appear in the “New from Template” dialog immediately – you don’t even need to restart the program. | It’s long been possible to add to Inkscape’s set of templates by creating your own SVG file and putting it in the right place on disk. With version 1.0, the process has been made a whole lot simpler with the addition of a “Save Template…” entry in the File menu. Simply create the template you need, setting the page size and units, adding guides, and including some boilerplate SVG content if you wish, then choose the menu entry and enter a few basic details. Your template will appear in the “New from Template” dialog immediately – you don’t even need to restart the program. | ||
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Existing templates store the metadata you provide in some XML elements whose names are prefixed with an underscore. Using the “Save Template…” feature stores them in un-prefixed elements. It’s possible to modify the XML content in a text editor, adding the underscores to make the template keywords searchable, but that really shouldn’t be necessary. I’ll be filing a bug report about this one. | Existing templates store the metadata you provide in some XML elements whose names are prefixed with an underscore. Using the “Save Template…” feature stores them in un-prefixed elements. It’s possible to modify the XML content in a text editor, adding the underscores to make the template keywords searchable, but that really shouldn’t be necessary. I’ll be filing a bug report about this one. | ||
- | Even with this glitch, the ability to more easily create templates is a very welcome addition. | + | Even with this glitch, the ability to more easily create templates is a very welcome addition.** |
- | Removed features | + | Enregistrer comme modèle |
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+ | Il est depuis longtemps possible de compléter l' | ||
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+ | Tout n'est pas parfait, cependant. Bien que la boîte de dialogue de création comporte un champ pour les mots-clés, il n'y a aucune indication sur la manière dont ceux-ci doivent être délimités. En examinant les éléments internes des modèles existants, je pense que vous devez utiliser des espaces entre les mots. Même en faisant cela, vous ne pourrez pas les rechercher dans la boîte de dialogue « Nouveau à partir d'un modèle ». Il semble qu'il y ait un léger décalage entre les fichiers de modèle qu' | ||
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+ | Les modèles existants stockent les métadonnées que vous fournissez dans certains éléments XML dont les noms sont préfixés par un trait de soulignement. L' | ||
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+ | Même avec ce problème, la possibilité de créer plus facilement des modèles est un ajout très appréciable. | ||
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+ | **Removed features | ||
A few features have been removed from version 1.0 for various reasons. These are the main ones that you might notice: | A few features have been removed from version 1.0 for various reasons. These are the main ones that you might notice: | ||
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Selection Sets: Despite being added in only version 0.91, the Selection Sets dialog has been removed. I described this feature in part 62 of this series, and I would rather have seen it polished and improved than dropped entirely. Performing some types of complex selections in Inkscape can still be tricky, and selection sets offer a way to combine several simpler selections to achieve the same result. Nevertheless, | Selection Sets: Despite being added in only version 0.91, the Selection Sets dialog has been removed. I described this feature in part 62 of this series, and I would rather have seen it polished and improved than dropped entirely. Performing some types of complex selections in Inkscape can still be tricky, and selection sets offer a way to combine several simpler selections to achieve the same result. Nevertheless, | ||
- | When even the list of small changes fills a whole article, it’s clear that Inkscape development is continuing at a pace. The imminent release of version 1.1 will no doubt add to my list of topics to cover, but next month I’ll be continuing to describe some of the more significant changes in 1.0.x. | + | When even the list of small changes fills a whole article, it’s clear that Inkscape development is continuing at a pace. The imminent release of version 1.1 will no doubt add to my list of topics to cover, but next month I’ll be continuing to describe some of the more significant changes in 1.0.x.** |
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+ | Fonctions supprimées | ||
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+ | Quelques fonctionnalités ont été supprimées de la version 1.0 pour diverses raisons. Voici les principales que vous pourriez remarquer : | ||
+ | Fichier > Importer Clip Art : Cette fonctionnalité permettait de télécharger directement des fichiers depuis le site OpenClipart.org, | ||
+ | Enregistrer sous Cairo PNG : Cette option a été supprimée de la boîte de dialogue Enregistrer sous car elle avait une fonctionnalité limitée et était souvent confondue avec l' | ||
+ | UniConvertor : Inkscape n'est plus construit avec la bibliothèque UniConvertor. Cela signifie qu'un certain nombre de formats de fichiers tiers ne peuvent plus être ouverts ou enregistrés directement depuis Inkscape. Si vous avez besoin de travailler avec l'un de ces types de fichiers, vous pouvez installer l' | ||
+ | Jeux de sélection : Bien qu'il n'ait été ajouté que dans la version 0.91, le dialogue des jeux de sélection a été supprimé. J'ai décrit cette fonctionnalité dans la partie 62 de cette série, et j' | ||
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+ | Lorsque même la liste des petits changements remplit un article entier, il est clair que le développement d' | ||
issue169/inkscape.1622526057.txt.gz · Dernière modification : 2021/06/01 07:40 de d52fr