issue209:jeux_ubuntu
Différences
Ci-dessous, les différences entre deux révisions de la page.
Prochaine révision | Révision précédente | ||
issue209:jeux_ubuntu [2024/09/28 18:35] – créée auntiee | issue209:jeux_ubuntu [2024/10/01 18:58] (Version actuelle) – d52fr | ||
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- | Website: https:// | + | **Website: https:// |
Price: $3.99 USD | Price: $3.99 USD | ||
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This is a two man game by a guy and his girlfriend. (I’m not counting the “friend” who made the music as it got on my nerves really quickly.) | This is a two man game by a guy and his girlfriend. (I’m not counting the “friend” who made the music as it got on my nerves really quickly.) | ||
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+ | Blibloop - https:// | ||
+ | Doot - https:// | ||
+ | Zakku - https:// | ||
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+ | Site Web : https:// | ||
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+ | Prix : 3,99 $ US | ||
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+ | Présentation : “Bienvenue dans Minami Lane ! Construisez votre propre rue dans ce petit « sim » de gestion, douillet et occasionnel ! Déverrouillez et personnalisez des immeubles, gérez vos boutiques et maximisez le bonheur des villageois en terminant des quêtes et remplissant votre rue d’amour ! Minami Lane est un jeu minuscule de gestion d’une rue créé en moins de six mois avec un prix de 4,99 $ US. Chaque jour, vous pouvez placer ou améliorer des immeubles et gérer votre boutique pour essayer d’arriver à l’offre parfaite. Puis la journée avance, avec des villageois qui viennent vous dire ce qu'ils pensent de votre rue, les déchets à ramasser, les chats à caresser et des tanuki qui se cachent comme des éléments ordinaires qu’il faut trouver. Le jeu se compose de 5 missions avec des objectifs simples sans aucun état d’échec, qui prennent entre 2 et 4 heures à terminer. Il y a aussi un mode « sandbox » pour que vous puissiez créer la rue de vos rêves. Pour le comparer à d’autres jeux : c’est plus court et plus simple que les jeux traditionnels de gestion ou de construction de villes, même ceux de Kairosoft. C’est plus douillet et un peu plus orienté énigme que des jeux comme le simulateur Boba, mais avec moins de contenu aussi. » | ||
+ | Le jeu est fait par un gars et sa copine. (Je ne parle pas de l’« amie » qui a créé la musique, car elle m’a rapidement énervé.) | ||
Blibloop - https:// | Blibloop - https:// | ||
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Zakku - https:// | Zakku - https:// | ||
- | This title hit me and I didn’t even get the number plate! It is a very casual game, where you get to manage a street. I put it on, and played a bit, got tired of the music, played something else in the background, and before I knew it, it was dark! I was so relaxed I got up and washed the few cups I had and the floor too. I packed out the wine racks and wiped down all my bottles. That’s how relaxed I was... Though there is a method to the madness, for my first play, I did not do any of it, I built shops and parks and tweaked recipes, picked up litter, and stroked the cat. (I totally missed the fact that you needed to high-five the cyclist.) | + | **This title hit me and I didn’t even get the number plate! It is a very casual game, where you get to manage a street. I put it on, and played a bit, got tired of the music, played something else in the background, and before I knew it, it was dark! I was so relaxed I got up and washed the few cups I had and the floor too. I packed out the wine racks and wiped down all my bottles. That’s how relaxed I was... Though there is a method to the madness, for my first play, I did not do any of it, I built shops and parks and tweaked recipes, picked up litter, and stroked the cat. (I totally missed the fact that you needed to high-five the cyclist.) |
- | Since I’m skipping the music, let’s quickly talk about the graphics (the sound design is great though!). You can place houses, where you can define the roof type and the colors. I would have liked to see a bit more variety here, and maybe a few more color options. What they have is not bad in any way, so don’t read anything negative into the statement. I just think this game could have launched above the clouds if it did. The same can be said about the upgrades. You get a choice between “stars” and beautification. Obviously you need “stars” to get going or you will not have any income, as more “stars” mean more customers – that equate to more money, so you can buy the next house, for instance. So, it would have been nice if you had a choice when it upgrades, I will elaborate later. The characters are cute, well drawn little cherubs, walking up and down your street. They all also have the same color palette as the street (there are no sharp colors). | + | Since I’m skipping the music, let’s quickly talk about the graphics (the sound design is great though!). You can place houses, where you can define the roof type and the colors. I would have liked to see a bit more variety here, and maybe a few more color options. What they have is not bad in any way, so don’t read anything negative into the statement. I just think this game could have launched above the clouds if it did. The same can be said about the upgrades. You get a choice between “stars” and beautification. Obviously you need “stars” to get going or you will not have any income, as more “stars” mean more customers – that equate to more money, so you can buy the next house, for instance. So, it would have been nice if you had a choice when it upgrades, I will elaborate later. The characters are cute, well drawn little cherubs, walking up and down your street. They all also have the same color palette as the street (there are no sharp colors).** |
- | Gameplay: | + | Ce jeu m’a totalement renversé ! C’est un jeu très informel où vous gérez une rue. J’y ai joué un peu, la musique m’a fatigué, j’ai donc mis autre chose en sourdine et, avant que je m'en rende compte, il faisait nuit ! J’étais tellement détendu que je me suis levé et j’ai lavé quelques mugs et par terre aussi. J’ai vidé les casiers à bouteilles et nettoyé toutes les bouteilles. J’étais tellement détendu… Bien qu’il y ait une vraie méthode à cette folie, pour mon premier jeu, je ne l’ai point suivie : j’ai construit des boutiques et des parcs, ajusté des recettes, ramassé des déchets et caressé le chat. (Le fait qu’il fallait saluer le cycliste m’a totalement échappé.) |
- | The game is a Sim, but there are some other things, like picking up trash, petting the cat, greeting the cyclist, clicking on lost items, and hearing what the people who frequent your street have to say. I really liked the fact that you could break that fourth wall and pet the cat, and I wished the game leaned a bit more heavily in this direction. For example, feed the ducks or put up birdhouses or whatever. I did find that the people in the street would complain about something, like say, they want more noodles in their ramen. I would oblige, but the next day they would complain there’s too much noodles in the ramen; it is like asking my girlfriend what she would like for supper, there is no definitive answer. I liked the dynamic of the young and the old people, where the young ones would be more satisfied if the Kon-bini had soda and corn dogs, as opposed to the old people who liked instant noodles and rice balls. | + | Puisque je saute la musique, parlons rapidement des graphismes (la conception sonore est pourtant géniale !). Vous pouvez placer des maisons et définir le type de toit et les couleurs. J’aurais aimé voir un peu plus de variété et peut-être quelques couleurs de plus en option. Ce qu’il y a n’est aucunement mauvais ; ainsi, il ne faut pas voir du négatif dans cette phrase. Je pense tout simplement que ce jeu aurait pu se lancer au-delà des nuages si ça avait été le cas. On peut dire la même chose à propos des mises à niveau. Vous avez le choix entre des « étoiles » et l’embellissement. Vous aurez évidemment besoin d’« étoiles » pour vraiment démarrer ou vous n’aurez pas de revenus, car plus d’« étoiles » veut dire plus de clients – qui sont l’équivalent de plus d’argent, pour que vous puissiez acheter la prochaine maison, par exemple. Ainsi, il aurait été sympa d’avoir un choix lors d’une mise à niveau. Plus de détails plus tard. Les personnages sont mignons, des petits chérubins bien dessinés, qui se promènent dans votre rue. Ils ont tous la même palette de couleurs que la rue (il n’y a pas de couleurs agressives). |
- | Now, about that statement earlier, you can make a building more popular or more beautiful. For instance, if you choose more stars, your ramen shop gets a huge sign (a bowl). You have no control over this sign. If you choose beautification, | + | **Gameplay: |
- | It also looked like your cherubs get old, as I started with ten fresh ones and soon I had nine freshers and one popcorn topper. | + | The game is a Sim, but there are some other things, |
- | I picked the game up on sale, and for the price, there are no complaints. To the developers, I would gladly cough up that money again if they could add some DLC (I never thought I’d say that, but the game was so cheap, one could spring for DLC, unlike Paradox games!) with a bigger variety of cherubs, and tasks, and buildings, and maybe a touch-up on the art. I am not saying the art is bad, I mean things like the cafe has a pavement on the pavement. It messes with my eye a bit. It could be cool if there was a night cycle too, with cosy lights, etc. Even take it up a notch, with delivery services, and being able to customize the other side of the road too, with different hedges, etc. For everyone reading this and going hmmm... Yes, all I see are cool possibilities here. | + | Y jouer |
- | Your little street goes from one house to feeling lived in – in no time. Speaking of time, it would be awesome if the background changed from sunrise to sunset. What I liked was that my first frustration with the game I could sort out with a few clicks. You see, by default, the camera will follow a cherub, when you click on them. You can turn this off, or choose one of the other options. There are missions you can play too; I did not, as I had no idea what bubble tea was, so I played in planning mode. The game saves every “evening”, | + | Le jeu est un Sim, mais il y a d’autres choses, comme ramasser les déchets, caresser le chat, saluer le cycliste, cliquer sur des éléments perdus et écouter ce que disent les gens qui fréquentent votre rue. J’ai vraiment aimé le fait que vous pouviez casser ce quatrième mur et caresser le chat ; j’aurais voulu que le jeu aille davantage dans cette direction. Par exemple, donner du pain aux canards ou dresser des maisons d’oiseaux, |
+ | |||
+ | **Now, about that statement earlier, you can make a building more popular or more beautiful. For instance, if you choose more stars, your ramen shop gets a huge sign (a bowl). You have no control over this sign. If you choose beautification, | ||
+ | |||
+ | À propos de ce que j’ai dit plus tôt, vous pouvez rendre un bâtiment plus populaire ou plus beau. Par exemple, si vous choisissez plus d’étoiles, | ||
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+ | **It also looked like your cherubs get old, as I started with ten fresh ones and soon I had nine freshers and one popcorn topper. The dynamic changed to six and four soon, but I did not follow this as I was trying out different things. Speaking of your little cherubs, when you click on them they have some comment on what happened to them, this bubble goes away too quickly sometimes, and I had to click one dude/ | ||
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+ | Il me semblait aussi que les chérubins vieillissaient, | ||
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+ | **I picked the game up on sale, and for the price, there are no complaints. To the developers, I would gladly cough up that money again if they could add some DLC (I never thought I’d say that, but the game was so cheap, one could spring for DLC, unlike Paradox games!) with a bigger variety of cherubs, and tasks, and buildings, and maybe a touch-up on the art. I am not saying the art is bad, I mean things like the cafe has a pavement on the pavement. It messes with my eye a bit. It could be cool if there was a night cycle too, with cosy lights, etc. Even take it up a notch, with delivery services, and being able to customize the other side of the road too, with different hedges, etc. For everyone reading this and going hmmm... Yes, all I see are cool possibilities here. ** | ||
+ | |||
+ | J’ai récupéré le jeu en solde et, pour le prix, il n’y a aucune plainte. Aux développeurs : | ||
+ | |||
+ | **Your little street goes from one house to feeling lived in – in no time. Speaking of time, it would be awesome if the background changed from sunrise to sunset. What I liked was that my first frustration with the game I could sort out with a few clicks. You see, by default, the camera will follow a cherub, when you click on them. You can turn this off, or choose one of the other options. There are missions you can play too; I did not, as I had no idea what bubble tea was, so I played in planning mode. The game saves every “evening”, | ||
I played on 4K resolution to test, as well, and I am happy to report that you can choose a large cursor, so it does not get lost on screen. There is a bit of lag on slower systems, just because it is Unity, but your average computer from the last five years should be able to run this. | I played on 4K resolution to test, as well, and I am happy to report that you can choose a large cursor, so it does not get lost on screen. There is a bit of lag on slower systems, just because it is Unity, but your average computer from the last five years should be able to run this. | ||
- | Is it worth the asking price? Yes, I had fun without realizing it. :) | + | Is it worth the asking price? Yes, I had fun without realizing it. :)** |
+ | |||
+ | Votre petite rue part d’une maison que l'on ressent pleine de vie – en un rien de temps. À propos du temps, ce serait génial si l’arrière-plan changeait du lever au coucher du soleil. Ce que j’ai bien aimé était que je pouvais remédier à ma première frustration en jouant avec seulement quelques clics. Vous voyez : par défaut la caméra suit un chérubin quand vous cliquez dessus. Vous pouvez désactiver cela ou choisir l’une des autres options. Vous pouvez également accepter des missions ; je ne l’ai pas fait, car je n’avais aucune idée de ce qu’était le thé à bulles et j’ai donc joué en mode « planning ». Le jeu est sauvegardé chaque « soir », | ||
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+ | Pour le tester, j’ai également joué en résolution 4K et j’ai le plaisir de vous dire que vous pouvez choisir un grand curseur pourqu’il ne se perde pas à l’écran. Il y a un peu de délai sur des systèmes plus lents, tout simplement parce que c’est Unity, mais un ordinateur moyen des cinq dernières années devrait faire l' | ||
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+ | Vaut-il le prix demandé ? Oui. Je me suis bien amusé sans m’en rendre compte. :) | ||
issue209/jeux_ubuntu.1727541347.txt.gz · Dernière modification : 2024/09/28 18:35 de auntiee