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issue174:jeux_ubuntu

Ceci est une ancienne révision du document !


Website: http://deathtrash.com/

Price: Not released yet (at time of writing)

Blurb: “A post-apocalyptic world, where cosmic horrors crave humanity but meet punks with shotguns. Influenced by cyberpunk, science fiction, horror, grotesque and black humor.”

The Story

Humankind travelled to the stars and settled on the planet Nexus with its ancient secrets of stone and flesh. The machines were installed as protectors, but they were corrupted and brought terror. You are a raider among the ruins of the past. But fate might lead you to the Bleeding Head Oracle, the Ever-growing Heart, and towards a war with the machines, giving you the power to mend or destroy.

Playing the Demo, the story actually differs. You are expelled from the underground human habitat for being infected with something. Your citizenship has been revoked. You are told in no uncertain terms that you are not allowed back or allowed to breed (say what?). You are banished to the surface world to make your way. Current release date is August 5.

WARNING: This game is not for those who are squeamish or easily offended.

Death Trash would not run on my potato laptop, screen size being 1366 x 768, and all combined with the fact that it does not support “shader model 4.0” capabilities. Oh well, PC time.

Let me start out by saying that I am not a fan of the art style. It may appeal to others, though. That said, it works. It is consistent throughout, even on the map screen, so I am fine with it. As rough as it is, there still is a lot of detail, and one can see a lot of hard work has gone into the project. Being bad and being good is a good thing, you see, as it let’s your imagination fill in the blanks. I suppose that is why the developer is called Crafting Legends.

With you coming out of a cave and fighting monsters and collecting quests, you immediately get that Fallout vibe. Not the abomination that Fallout 76 had become, but rather Fallout 1.

The sound and the music is just great, I cannot wait for the OST to release. The sounds are spot-on. Doors slide open al-la Star Trek, clubbed dustbins sound like clubbed dustbins, and squelching through blood puddles will not have you thinking otherwise. There is no voice acting at the moment, but that may come later. The font is not too horrible, as is usually the case with this weird pixel art-style of game, and the text is quite readable. Even on the map, the font works well enough for small font sizes.

The crux is, the game is fun to play and there is a half decent story for you to explore. Yes I said it. Even if your character walks like a polio victim sometimes, it will have you scratching your head as to why you cannot get your blunt melee weapon attack timing right. While it shares a lot of similarities with Fallout, you also have magic! Yes, that is the “occult” section of your attributes. (We will talk about character creation and development soon.) That, and the “Cybertech” skill, put you right in the cyberpunk genre. Think Neuromancer, Warhammer 40K, or Shadowrun. This game could easily slot in with any of those when it comes to the story. You even have the Lovecraftian (is that even a word?) flesh kraken you encounter early on. Speaking of the flesh kraken, when you encounter the cave that looks like it could be the kraken’s butthole, it’s not, enter it.

Your character has attributes and skills. However, that is not all; you will see a spanner in your menu, this will bring up the crafting system. This should give you some incentive to harvest the flora. That does not mean you can stop and smell the roses, though. Danger lurks everywhere and especially in the bunkers where manoeuvrability is reduced. When making your character, and in the intro, you may get a DUNE vibe, but it is not. Fair warning.

I am looking forward to this game. If you like your top-down gory games with story, I reckon you should wishlist it on Steam now.

issue174/jeux_ubuntu.1635701552.txt.gz · Dernière modification : 2021/10/31 18:32 de auntiee