Outils pour utilisateurs

Outils du site


issue189:critique_litteraire

Ceci est une ancienne révision du document !


Python for Kids 2nd Edition A Playful Introduction to Programming Jason R. Briggs Release Date: November 15, 2022 No Starch Press 368 Pages ISBN-13 978-1718503021 $33.49 Paperback Amazon.com (US) I love teaching people things. Especially Python. No Starch Press has, with author Jason R. Briggs, updated his book on teaching kids Python called ‘Python for Kids Second Edition’. I'll give you a hint, I LOVE IT! Jason Briggs brings the concept of Python to kids (and adults who want to learn) in a way that won't bore or frustrate new Python programmers. Chapter 1 takes the reader through the process of installing Python on Windows, Mac, Linux and even Raspberry Pi machines. Then he shows how to use IDLE, the builtin IDE for Python. He then moves the reader from basic calculations, Operators, and variables, into strings, lists, tuples, and even dictionaries. Then he jumps the reader into Turtle graphics, all within the first four chapters.

Jason then goes through more Python basics like if | else and loops, then tackles Classes and Objects. Ending up part 1 is a chapter on using Tkinter (and you know how much I like Tkinter!) Parts 2 and 3 start teaching the reader how to write some basic games (again using Tkinter) in a structured and logical way. I love the fact that Part 3 is named “Mr. Stickman Races for the Exit”. Jason is my kind of programmer! All in all, this is a great book to start for first-time programmers on how to use a programming language, and especially Python. Kid or Adult, this is a wonderful book for beginners.

Table of Contents: Part 1: Learning to Program Chapter 1: Not All Snakes Slither Chapter 2: Calculations and Variables Chapter 3: Strings, Lists, Tuples and Dictionaries Chapter 4: Drawing with Turtles Chapter 5: Asking Questions with if and else Chapter 6: Going Loopy Chapter 7: Recycling your code with Functions and Modules Chapter 8: How to use Classes and Objects Chapter 9: More Turtle Graphics Chapter 10: Using tkinter for Better Graphics Part 2: Bounce! Chapter 11: Beginning your First Game: Bounce! Chapter 12: Finishing your First Game: Bounce! Part 3: Mr Stick Man Races for The Exit Chapter 13: Creating Graphics for the Mr. Stick Man Game Chapter 14: Developing the Mr. Stick Man Game Chapter 15: Creating Mr. Stick Man Chapter 16: Completing the Mr. Stick Man

issue189/critique_litteraire.1675144815.txt.gz · Dernière modification : 2023/01/31 07:00 de d52fr