issue122:jeux_ubuntu
Différences
Ci-dessous, les différences entre deux révisions de la page.
Prochaine révision | Révision précédente | ||
issue122:jeux_ubuntu [2017/07/04 15:44] – créée auntiee | issue122:jeux_ubuntu [2017/07/09 08:18] (Version actuelle) – d52fr | ||
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- | Valve has just released Siltbreaker Act 1 which is a new, story-driven, | + | ===== 1 ===== |
+ | |||
+ | **Valve has just released Siltbreaker Act 1 which is a new, story-driven, | ||
- | In typical Valve fashion, the original release was delayed. The game was scheduled to be released sometime during May 2017 but ended up being released in early June. After I got a Battle Pass, I was disappointed that I wouldn’t be able to review the game in time for this month’s magazine but, just in the nick of time, Siltbreaker was released. | + | In typical Valve fashion, the original release was delayed. The game was scheduled to be released sometime during May 2017 but ended up being released in early June. After I got a Battle Pass, I was disappointed that I wouldn’t be able to review the game in time for this month’s magazine but, just in the nick of time, Siltbreaker was released.** |
+ | |||
+ | Valve vient de publier Siltbreaker Act 1, un nouveau jeu d' | ||
+ | |||
+ | Comme c'est souvent le cas avec Valve, la publication originale fut retardée. Le jeu devait paraître à un moment quelconque au mois de mai 2017, mais fut finalement publié début juin. Après m' | ||
+ | |||
+ | ===== 2 ===== | ||
- | My expectations were high and the excitement was almost at boiling point by the time the game was released. It was a most definite welcome sign when I started Dota 2 on June 8 and immediately there was a banner informing me of Siltbreaker now being available. | + | **My expectations were high and the excitement was almost at boiling point by the time the game was released. It was a most definite welcome sign when I started Dota 2 on June 8 and immediately there was a banner informing me of Siltbreaker now being available. |
Upon starting Siltbreaker, | Upon starting Siltbreaker, | ||
- | For starters, you are teamed up with three other players which makes you belong to a team of four instead of the standard 5v5 in Dota 2; not to mention the fact that you’re not playing against other players but rather you’re playing against the computer AI. The campaign is rather hard to beat, and will definitely require you to run through it a few times before being able to reach and defeat the final boss Rhyzik. | + | For starters, you are teamed up with three other players which makes you belong to a team of four instead of the standard 5v5 in Dota 2; not to mention the fact that you’re not playing against other players but rather you’re playing against the computer AI. The campaign is rather hard to beat, and will definitely require you to run through it a few times before being able to reach and defeat the final boss Rhyzik.** |
- | + | ||
- | You have to progress through different zones to beat the game. The first couple of zones are not too hard, but they introduce the concept of the game and give you an idea of what to expect. Unlike Dota 2, the camera is not controlled 100% by the player but rather it moves with you as you make your way through each zone. As you explore each zone, you encounter lots (and I do mean lots) of foes along the way. In addition to these enemies, some of the zones have a mean, scary boss that needs to be beat. Unfortunately there are few guides available as of now – because the game is so new – but, by the time you read this, I’m sure there will be more than a handful of guides to help you along your way. | + | |
- | + | ||
- | Some of the levels (or zones) will have other obstacles besides enemies – kind of like puzzles that need to be timed properly to get through. One of the unique aspects of this game is that it doesn’t allow you to save your progress – which means it has to be beat in one sitting or not at all. So, for older gamers like me, this is reminiscent of the old arcade games when you put in a quarter and played on that arcade machine until your character died. In fact, this almost reminds me of the classic The Gauntlet video game. Even if you don’t beat the game, there is still benefit to be gained from playing it as each zone will award you anywhere from one to three stars, depending on different factors, as long as you perform well. One star will give you 200 points toward your Battle Pass, two stars will give you 400 points toward the Battle Pass, and three stars will give you a treasure which will contain rare and hard-to-find items that are available only through this game. | + | |
- | + | ||
- | The game is played with a mouse & keyboard, and, depending on which hero you select, the actions for your key bindings will differ. The graphics are phenomenal but, at times, it almost seems like there’s too much action on the screen and it may even feel a bit too clustered. The surround sound is superb, and the accompanying soundtrack is deserving of an award. I have not encountered any problems yet with the game in the few days I’ve been playing it except for Internet lag from other players – which once forced my team to pause a couple of times to allow for the player who had disconnected to re-connect. But I suppose that’s something to be expected from co-op multi-player online games anyway. | + | |
- | + | ||
- | I enjoyed playing Siltbreaker very much. Perhaps my only complaint about it is that there is no tutorial at all. The only way to learn how to play this game is to just jump right in and start playing it, which can be intimidating – especially if you take into account that other players with whom you might be paired up are likely to get annoyed with your mistakes due to your lack of experience. Siltbreaker Act 2: A Vault in the Deep is due to be released in July of this year. Unfortunately, | + | |
+ | Mes attentes furent grandes et l' | ||
+ | Quand vous commencez Siltbreaker, | ||
+ | En premier lieu, vous faites équipe avec trois autres joueurs, ce qui fait une équipe de quatre au lieu du standard 5 contre 5 dans Dota 2 ; sans parler du fait que vous ne jouez pas contre d' | ||
+ | ===== 3 ===== | ||
+ | |||
+ | **You have to progress through different zones to beat the game. The first couple of zones are not too hard, but they introduce the concept of the game and give you an idea of what to expect. Unlike Dota 2, the camera is not controlled 100% by the player but rather it moves with you as you make your way through each zone. As you explore each zone, you encounter lots (and I do mean lots) of foes along the way. In addition to these enemies, some of the zones have a mean, scary boss that needs to be beat. Unfortunately there are few guides available as of now – because the game is so new – but, by the time you read this, I’m sure there will be more than a handful of guides to help you along your way. | ||
+ | |||
+ | Some of the levels (or zones) will have other obstacles besides enemies – kind of like puzzles that need to be timed properly to get through. One of the unique aspects of this game is that it doesn’t allow you to save your progress – which means it has to be beat in one sitting or not at all. So, for older gamers like me, this is reminiscent of the old arcade games when you put in a quarter and played on that arcade machine until your character died. In fact, this almost reminds me of the classic The Gauntlet video game. Even if you don’t beat the game, there is still benefit to be gained from playing it as each zone will award you anywhere from one to three stars, depending on different factors, as long as you perform well. One star will give you 200 points toward your Battle Pass, two stars will give you 400 points toward the Battle Pass, and three stars will give you a treasure which will contain rare and hard-to-find items that are available only through this game.** | ||
+ | Il faut progresser à travers différentes zones pour réussir le jeu. Les deux premières zones ne sont pas trop difficiles, mais elles présentent le concept du jeu et vous donnent une idée de ce à quoi vous pouvez vous attendre. Contrairement à Dota 2, la caméra n'est pas contrôlée à 100 % par le joueur, mais, à la place, elle bouge avec vous pendant que vous vous déplacez dans chaque zone. Pendant que vous explorez chaque zone, vous rencontrez beaucoup (et je veux dire des tonnes) d' | ||
+ | Certains des niveaux (ou zones) auront des obstacles autres que les ennemis - un peu comme des énigmes qu'il faut chronométrer comme il faut pour pouvoir réussir. L'une des caractéristiques uniques de ce jeu est qu'il ne vous permet pas de sauvegarder votre progression, | ||
+ | |||
+ | ===== 4 ===== | ||
+ | **The game is played with a mouse & keyboard, and, depending on which hero you select, the actions for your key bindings will differ. The graphics are phenomenal but, at times, it almost seems like there’s too much action on the screen and it may even feel a bit too clustered. The surround sound is superb, and the accompanying soundtrack is deserving of an award. I have not encountered any problems yet with the game in the few days I’ve been playing it except for Internet lag from other players – which once forced my team to pause a couple of times to allow for the player who had disconnected to re-connect. But I suppose that’s something to be expected from co-op multi-player online games anyway. | ||
+ | |||
+ | I enjoyed playing Siltbreaker very much. Perhaps my only complaint about it is that there is no tutorial at all. The only way to learn how to play this game is to just jump right in and start playing it, which can be intimidating – especially if you take into account that other players with whom you might be paired up are likely to get annoyed with your mistakes due to your lack of experience. Siltbreaker Act 2: A Vault in the Deep is due to be released in July of this year. Unfortunately, | ||
+ | |||
Minimum Requirements | Minimum Requirements | ||
Ligne 30: | Ligne 46: | ||
GPU: Nvidia GeForce 8600/9600GT (Driver version 331 or newer), AMD HD 2xxx-4xxx (Driver mesa 10.5.9), Intel HD 3000 (Driver mesa 10.6) | GPU: Nvidia GeForce 8600/9600GT (Driver version 331 or newer), AMD HD 2xxx-4xxx (Driver mesa 10.5.9), Intel HD 3000 (Driver mesa 10.6) | ||
Hard Drive: 16 GB available space | Hard Drive: 16 GB available space | ||
- | Additional Notes: Broadband Internet connection | + | Additional Notes: Broadband Internet connection** |
+ | |||
+ | Le jeu se joue avec un clavier et une souris et, en fonction du héros que vous choisissez, les résultats des raccourcis clavier seront différents. Les graphismes sont phénoménaux, | ||
+ | |||
+ | Je me suis beaucoup amusé à jouer à Siltbreaker. Mon seul reproche serait peut-être qu'il n'y ait aucun tutoriel. La seule façon d' | ||
+ | |||
+ | Minimum requis | ||
+ | |||
+ | OS : Ubuntu 12.04 ou ultérieur. | ||
+ | Processeur : un double cœur d' | ||
+ | RAM : 4 Go. | ||
+ | GPU : Nvidia GeForce 8600/9600GT (pilote, version 331 ou plus récent), AMD HD 2xxx-4xxx (pilote mesa 10.5.9), Intel HD 3000 (pilote mesa 10.6). | ||
+ | Disque dur : 16 Go d' | ||
+ | Note supplémentaire : une connexion haut débit à Internet. | ||
issue122/jeux_ubuntu.1499175851.txt.gz · Dernière modification : 2017/07/04 15:44 de auntiee