issue152:ubuntu_au_quotidien
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Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
issue152:ubuntu_au_quotidien [2019/12/30 08:43] – d52fr | issue152:ubuntu_au_quotidien [2019/12/31 15:34] (Version actuelle) – andre_domenech | ||
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- | We’re back for a palate-cleansing revisit to Linux Retrogaming this month, after our last two months of recipe management (see what I did there?). | + | **We’re back for a palate-cleansing revisit to Linux Retrogaming this month, after our last two months of recipe management (see what I did there?). |
Prepare To Meet Your (Chocolate) Doom! | Prepare To Meet Your (Chocolate) Doom! | ||
- | Back in 1992, the rage in computer gaming was the impressively immersive experience of playing Wolfenstein 3D. Created by id Software and distributed by Apogee, it was probably the first really successful first person shooter, or FPS, game: | + | Back in 1992, the rage in computer gaming was the impressively immersive experience of playing Wolfenstein 3D. Created by id Software and distributed by Apogee, it was probably the first really successful first person shooter, or FPS, game:** |
- | Cartoony though it may be by today’s standards, in 1992 it was absolutely revolutionary. As World War II spy hero B. J. Blazkowicz, you had to escape your German captors and fight your way past Nazis and Wehrmacht guards (and even Hitler himself!) to freedom. I had a close friend who refused to play the game because you would occasionally have to shoot German Shepherds. But they were, after all, NAZI German Shepherds, so I was personally OK with that part of it. | + | De retour aux jeux rétros |
+ | |||
+ | Ce mois-ci, nous allons à nouveau rendre visite aux jeux rétro sous Linux pour nous rincer le palais, après les deux derniers mois de gestion des recettes (vous voyez ce que j’ai fait là ?). | ||
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+ | Préparez-vous à rencontrer votre Doom (au chocolat) ! | ||
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+ | En 1992, ce qui faisait fureur dans les jeux informatiques était l’expérience impressionnante d’immersion qu’on avait en jouant à Wolfenstein 3D. Créé par id Software et distribué par Apogee, c’était sans doute le premier jeu de shoot à la première personne (FPS, First person shooter) qui a eu beaucoup de succès : | ||
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+ | **Cartoony though it may be by today’s standards, in 1992 it was absolutely revolutionary. As World War II spy hero B. J. Blazkowicz, you had to escape your German captors and fight your way past Nazis and Wehrmacht guards (and even Hitler himself!) to freedom. I had a close friend who refused to play the game because you would occasionally have to shoot German Shepherds. But they were, after all, NAZI German Shepherds, so I was personally OK with that part of it. | ||
- | But id was not content to rest on its laurels. Returning to work from lunch break one 1993 afternoon, I stopped briefly at a used computer store (you know, one of those places that EvilBay helped put out of business) and, on a whim, picked up a shareware diskette for something called … DOOM. “Kind of a dumb name,” I thought, as it didn’t really tell you much. I got home that evening and installed it, then started it up. Amid the roar of angry monsters, I goggled at the game’s attract mode. It was FAR more real looking than Wolf3D, with weathered metal walls, barrels of toxic slime, zombified marines and demonic imps, and there I was with just a lowly pistol (in that respect, just like Wolf3D). | + | But id was not content to rest on its laurels. Returning to work from lunch break one 1993 afternoon, I stopped briefly at a used computer store (you know, one of those places that EvilBay helped put out of business) and, on a whim, picked up a shareware diskette for something called … DOOM. “Kind of a dumb name,” I thought, as it didn’t really tell you much. I got home that evening and installed it, then started it up. Amid the roar of angry monsters, I goggled at the game’s attract mode. It was FAR more real looking than Wolf3D, with weathered metal walls, barrels of toxic slime, zombified marines and demonic imps, and there I was with just a lowly pistol (in that respect, just like Wolf3D).** |
- | Doom took the gaming world by storm and laid the groundwork for most of today’s gaming, as the FPS shooter has become far and away the dominant gaming genre. Although it’s over 25 years old, Doom’s timeless gameplay, devilishly clever level designs, and undeniable immersive quality, mean it’s STILL fun to play. Observe this delightful Fine Brother’s Entertainment React video, where they show the game to modern-day teens and elicit some entertaining reactions: https://www.youtube.com/ | + | Bien que, par les normes d’aujourd’hui, cela paraisse du style des bandes dessinées, en 1992, c’était tout à fait révolutionnaire. En tant que le héro B.J. Blazkowicz, un espion du Deuxième guerre mondiale, vous aviez dû échapper à vos ravisseurs allemands et gagner la liberté en combattant des gardes nazis et de la Wehrmacht (y compris Hitler lui-même). J’avais un très bon ami qui refusait d'y jouer parce qu’il fallait tuer des bergers allemands de temps en temps. Mais, après tout, c’étaient des bergers allemands NAZIS, et donc cette partie-là du jeu ne m’a pas dégoûté. |
- | Doom was famously ported to Windows 95 as a proof-of-concept prior to Win95’s release, and it has been ported to every platform imaginable, including insane ones like the TI-83+ calculator and certain Kodak digital cameras. It may be the most widely ported piece of commercial software ever, and (of course) it is available, in multiple forms, for Linux. The one I use is Chocolate Doom, but there’s also gzdoom, prboom, freedoom, and probably others that I’m not even aware of. I also have the full Ultimate Doom on the PC side, which I purchased from GOG.com (which I recommend as a good site to find Linux games, as they have a pretty nice variety). You can install Chocolate Doom on Linux from the Synaptic Package Manager. Refer to Everyday Ubuntu from Full Circle Magazine #130 for more details on installing from Synaptic. Briefly, you can search in Synaptic for ‘Chocolate’, click the boxes on chocolate-doom, chocolate-common, and doom-wad-shareware, then hit Apply. Synaptic will then download and install Chocolate Doom for you. | + | Mais id ne se contentait pas de se reposer sur ses lauriers. En revenant à mon bureau après une pause déjeuner un après-midi en 1993, je me suis arrêté brièvement à un magasin d’informatique d’occasion |
- | Doom was originally distributed using the then-popular ‘shareware’ marketing model, something much less common today. When you downloaded | + | **Doom took the gaming world by storm and laid the groundwork for most of today’s gaming, as the FPS shooter has become far and away the dominant gaming genre. Although it’s over 25 years old, Doom’s timeless gameplay, devilishly clever level designs, and undeniable immersive quality, mean it’s STILL fun to play. Observe this delightful Fine Brother’s Entertainment React video, where they show the game to modern-day teens and elicit some entertaining reactions: https:// |
- | If you install Chocolate | + | Doom was famously ported to Windows 95 as a proof-of-concept prior to Win95’s release, and it has been ported to every platform imaginable, including insane ones like the TI-83+ calculator and certain Kodak digital cameras. It may be the most widely ported piece of commercial software ever, and (of course) it is available, in multiple forms, for Linux. The one I use is Chocolate Doom, but there’s also gzdoom, prboom, freedoom, |
- | Copying to a Restricted Location | + | Doom a pris le monde des jeux d’assaut et a jeté les fondements pour la plupart des jeux actuels, car le jeu FPS est devenu, et de loin, le genre dominant des jeux. Bien qu’il ait plus de 25 ans, le « gameplay » (jeu en lui-même), qui est intemporel, la conception astucieusement habile des niveaux et la qualité immersive indéniable, |
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+ | https:// | ||
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+ | Il est bien connu que Doom a été porté sur Windows 95 comme démonstration de faisabilité avant la publication de Win95 et il a été porté à toutes les plateformes imaginables, | ||
+ | |||
+ | **Doom was originally distributed using the then-popular ‘shareware’ marketing model, something much less common today. When you downloaded Doom for free or paid a nominal fee like I had for the shareware diskette, you got what was called Episode One: Knee-Deep in the Dead. The full game at that time consisted of three ‘episodes’, | ||
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+ | If you install Chocolate Doom, you get Episode One only, the shareware version. The game’s assets were included in a single file, with the extension WAD (Where' | ||
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+ | Au départ, Doom était distribué selon le modèle de commercialisation du « partagiciel », (shareware) populaire alors, mais beaucoup moins de nos jours. Quand vous avez téléchargé Doom gratuitement ou en payant un prix modique comme celui que j’ai payé pour la disquette, vous obteniez ce qui s’appelait Episode One : Knee-Deep in the Dead (Des morts jusqu' | ||
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+ | Si vous installez Chocolate Doome, vous n’avez que l’Episode One, dans la version de partagiciel. Les données du jeu se trouvaient dans un seul fichier, avec l’extension WAD (Where’s All the Data ? Où sont les données ?) ; c’est cela que nous venons d’installer avec Synaptic comme doom-wad-shareware. La différence essentielle entre le partagiciel et la version complète était tout simplement un autre WAD. Étant donné cela, si vous avez une version complète de Doom, qui est assez abordable à seulement 5,99 $ sur GOG.com, vous pouvez utiliser le WAD de ce jeu-là avec Chocolate Doom pour jouer à la version complète d’Ultimate Doom sur Linux. De plus, des milliers de WAD sont disponibles au téléchargement gratuitement ; | ||
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+ | **Copying to a Restricted Location | ||
If you don’t have access to a Windows/DOS PC, you will need to have someone who does to install the Ultimate Doom package, if you go the GOG.com route. Once it’s installed, the game’s DDOM.WAD can be found in C:/GOG Games/ | If you don’t have access to a Windows/DOS PC, you will need to have someone who does to install the Ultimate Doom package, if you go the GOG.com route. Once it’s installed, the game’s DDOM.WAD can be found in C:/GOG Games/ | ||
- | Go to the terminal (usually the third icon from the top on the Launcher that runs down the left-hand side of the screen), or go to the Dash – top icon on the Launcher on screen left and type in term, then click the terminal icon): | + | Go to the terminal (usually the third icon from the top on the Launcher that runs down the left-hand side of the screen), or go to the Dash – top icon on the Launcher on screen left and type in term, then click the terminal icon): |
- | and from the terminal type: | + | La copie vers un emplacement réservé |
+ | |||
+ | Si vous n’avez pas accès à un PC Windows/ | ||
+ | |||
+ | Allez au terminal (habituellement la troisième icône du haut sur le Lanceur sur le côté gauche de l’écran) ou allez au Dash - la première icône sur le lanceur à gauche et saisissez « term », puis cliquez sur l’icône du terminal : | ||
+ | |||
+ | **and from the terminal type: | ||
sudo nautilus | sudo nautilus | ||
- | then enter your Superuser or admin password that you set up during Linux’s initial installation. This will start a SuperUser File Manager session that will allow you to copy the DOOM.WAD file to the necessary location. First, find the DOOM.WAD on your thumb drive using the shortcuts on the left to navigate, then right-click the file in the right-hand pane and Copy. Now, go to the filesystem root directory. You will see it on the left: | + | then enter your Superuser or admin password that you set up during Linux’s initial installation. This will start a SuperUser File Manager session that will allow you to copy the DOOM.WAD file to the necessary location. First, find the DOOM.WAD on your thumb drive using the shortcuts on the left to navigate, then right-click the file in the right-hand pane and Copy. Now, go to the filesystem root directory. You will see it on the left:** |
- | Click it, then double-click USR on the right. Scroll down to SHARE, double-click, | + | et dans le terminal tapez : |
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+ | sudo nautilus | ||
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+ | puis entrez le mot de passe Superuser ou admin que vous avez choisi pendant l’installation de Linux. Une session du Gestionnaire de fichiers en tant que SuperUser démarrera et vous permettra de coller le fichier DOOM.WAD à l’emplacement voulu. D’abord, trouvez DOOM.WAD sur la clé en vous servant des raccourcis à gauche pour naviguer, puis faites un clic droit sur le fichier dans le panneau de droite et Copier. Maintenant allez au répertoire root du système de fichiers. Il sera à gauche : | ||
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+ | **Click it, then double-click USR on the right. Scroll down to SHARE, double-click, | ||
This is a VERY valuable thing to know how to do in Ubuntu, since a disadvantage of the Ubuntu distro is that it’s much harder to do admin-level file management than in many other Linux distros, so be sure and file this information away for potential future use! | This is a VERY valuable thing to know how to do in Ubuntu, since a disadvantage of the Ubuntu distro is that it’s much harder to do admin-level file management than in many other Linux distros, so be sure and file this information away for potential future use! | ||
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Ultimate Chocolate Doom! | Ultimate Chocolate Doom! | ||
- | Chocolate Doom does support command-line parameters that allow us to customize various aspects of how it runs, including selection of WAD files. If we want to run Ultimate Chocolate Doom with our Ultimate Doom WAD file, we can invoke the terminal (again, go to the Dash – top icon on the Launcher on screen-left and type in term, then click the terminal icon). | + | Chocolate Doom does support command-line parameters that allow us to customize various aspects of how it runs, including selection of WAD files. If we want to run Ultimate Chocolate Doom with our Ultimate Doom WAD file, we can invoke the terminal (again, go to the Dash – top icon on the Launcher on screen-left and type in term, then click the terminal icon). |
- | From within the terminal type: | + | Cliquez dessus, puis double-cliquez sur USR à droite. Faites défiler jusqu’à SHARE, faites un double clic et défilez jusqu’à GAMES et double-cliquez, |
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+ | C’est TRÈS précieux de savoir faire cela dans Ubuntu puisqu’un inconvénient de la distrib. Ubuntu est qu’il est plus difficile de faire de la gestion de fichiers au niveau d’admin que dans beaucoup d’autres distrib. Linux. Assurez-vous de bien ranger cette information pour un usage potentiel futur. | ||
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+ | Ultimate Chocolate Doom ! | ||
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+ | Chocolate Doom prend en charge des paramètres en ligne de commande qui nous permettent de personnaliser divers aspects du jeu, y compris une sélection de fichiers WAD. Si nous voulons lancer Ultimate Chocolate Doom avec notre fichier WAD d' | ||
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+ | **From within the terminal type: | ||
chocolate-doom -iwad DOOM.wad | chocolate-doom -iwad DOOM.wad | ||
- | then hit < | + | then hit < |
+ | Dans le terminal tapez : | ||
+ | chocolate-doom -iwadDOOM.wad | ||
+ | |||
+ | puis appuyez sur < | ||
- | Ultimate Chocolate Doom Desktop Setup | + | **Ultimate Chocolate Doom Desktop Setup |
First, use the Dash again and search for ‘chocolate’, | First, use the Dash again and search for ‘chocolate’, | ||
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The icon is actually an SLK, or Symbolic Link, file. Symbolic Links can be very useful in Linux (for example, you can save space by using SLKs in multiple file locations instead of multiple copies of the same file), and here it will give us an Ultimate Chocolate Doom launcher so we don’t have to always type in the command-line. | The icon is actually an SLK, or Symbolic Link, file. Symbolic Links can be very useful in Linux (for example, you can save space by using SLKs in multiple file locations instead of multiple copies of the same file), and here it will give us an Ultimate Chocolate Doom launcher so we don’t have to always type in the command-line. | ||
- | Right-click the Chocolate Doom icon on the desktop and go to Properties: | + | Right-click the Chocolate Doom icon on the desktop and go to Properties:** |
- | Now, let’s rename this SLK to Ultimate Chocolate Doom and put in the new command-line. Use the same command-line as before: | + | |
+ | Configuration du bureau pour Chocolate Doom | ||
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+ | D’abord, utilisez le Dash à nouveau et faites une recherche sur « chocolate » ; cela devrait trouver Chocolate Doom. Cliquez sur l’icône de Chocolate Doom, puis faites un glisser/ | ||
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+ | L’icône n’est en fait qu’un fichier SLK, ou Lien Symbolique. Les liens symboliques peuvent être très utiles sous Linux (par exemple, vous pouvez gagner de la place en utilisant des SLK dans des emplacements multiples d'un fichier au lieu d’utiliser des copies multiples d’un même fichier), et dans ce cas, il nous donnera un lanceur d’Ultimate Chocolate Doom, ce qui fait qu’on n’a plus besoin d’utiliser la ligne de commande. | ||
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+ | Faites un clic droit sur l’icône de Chocolate Doom sur le bureau et choisissez Propriétés : | ||
+ | |||
+ | **Now, let’s rename this SLK to Ultimate Chocolate Doom and put in the new command-line. Use the same command-line as before: | ||
chocolate-doom -iwad DOOM.wad. | chocolate-doom -iwad DOOM.wad. | ||
- | Now we can launch Ultimate Chocolate Doom routinely from our desktop and conveniently save humanity (yet again) from the demonic hordes that always impose in the computer gaming world! | + | Now we can launch Ultimate Chocolate Doom routinely from our desktop and conveniently save humanity (yet again) from the demonic hordes that always impose in the computer gaming world!** |
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+ | Nous allons maintenant renommer ce SLK en Ultimate Chocolate Doom et entrer une ligne de commande. Utilisez la même qu’auparavant : | ||
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+ | chocolate-doom -iwad DOOM.wad | ||
+ | |||
+ | Nous pouvons maintenant lancer Ultimate Chocolate Doom systématiquement et confortablement à partir du bureau et sauver l’humanité (encore et encore) des hordes démoniaques qui s’imposent toujours dans le monde des jeux informatiques. | ||
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issue152/ubuntu_au_quotidien.1577691781.txt.gz · Dernière modification : 2019/12/30 08:43 de d52fr