issue175:ubuntu_au_quotidien
Différences
Ci-dessous, les différences entre deux révisions de la page.
Prochaine révision | Révision précédente | ||
issue175:ubuntu_au_quotidien [2021/11/28 13:19] – créée auntiee | issue175:ubuntu_au_quotidien [2021/12/01 16:19] (Version actuelle) – andre_domenech | ||
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- | Last column, we installed the retro game Forgotten Realms: Unlimited Adventures from the SSI Gold Box series of computerized Dungeons and Dragons games, | + | **Last column, we installed the retro game Forgotten Realms: Unlimited Adventures from the SSI Gold Box series of computerized Dungeons and Dragons games, |
Background of the Gold Box Adventure Series | Background of the Gold Box Adventure Series | ||
- | As you’ll remember from the last three columns, Strategic Simulations Inc. produced a series of Dungeons & Dragons games for DOS called the Gold Box series. They used a common game engine, and allowed you to play D&D on your computer. The final “game” to use the Gold Box engine was Forgotten Realms: Unlimited Adventures. | + | As you’ll remember from the last three columns, Strategic Simulations Inc. produced a series of Dungeons & Dragons games for DOS called the Gold Box series. They used a common game engine, and allowed you to play D&D on your computer. The final “game” to use the Gold Box engine was Forgotten Realms: Unlimited Adventures.** |
- | Forgotten Realms: Unlimited Adventures could be described as a game-creation toolkit. A still active online community continues to provide adventures and upgraded gameplay around this concept, and there are hundreds of modules free to download and play for anyone who owns Unlimited Adventures. | ||
- | Fortunately for us Linux users, GOG.COM has a version of FRUA remastered for Ubuntu, as part of their Forgotten Realms | + | La dernière fois, nous avons installé le jeu rétro |
- | Working Up the Nerve to Enter the Tomb | + | Historique de la série d’aventures Gold Box |
+ | |||
+ | Comme vous vous en souviendrez grâce aux trois derniers épisodes, Strategic Simulations Inc. a produit une série de jeux Dungeons & Dragons pour DOS appelée la série Gold Box. Ils ont utilisé un moteur de jeu commun et vous permettait de jouer à D&D sur votre ordinateur. Le dernier « jeu » qui utilisait le moteur de la Gold Box était Forgotten Realms: Unlimited Adventures. | ||
+ | |||
+ | **Forgotten Realms: Unlimited Adventures could be described as a game-creation toolkit. A still active online community continues to provide adventures and upgraded gameplay around this concept, and there are hundreds of modules free to download and play for anyone who owns Unlimited Adventures. | ||
+ | |||
+ | Fortunately for us Linux users, GOG.COM has a version of FRUA remastered for Ubuntu, as part of their Forgotten Realms Collection 2 (which includes several other Gold Box games) for the genuinely low price of $9.99.** | ||
+ | |||
+ | On peut décrire Forgotten Realms: Unlimited Adventures comme un ensemble d’outils de création de jeu. Une communauté en ligne, qui est toujours active, fournit toujours des aventures et une jouabilité mise à jour autour de ce concept. Il existe des centaines de modules gratuits au téléchargement et à jouer pour quiconque est propriétaire de Unlimited Adventures. | ||
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+ | Heureusement pour nous, les utilisateurs de Linux, GOG.COM propose une version de FRUA remastérisée pour Ubuntu, qui fait partie de leur Forgotten Realms Collection 2 (qui comprend plusieurs autres jeux Gold Box) pour le prix réellement bas de 9,99 $. | ||
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+ | **Working Up the Nerve to Enter the Tomb | ||
Last month, we downloaded and installed Ray Dyer’s version of the infamous player killer dungeon module from the pen and paper game, The Tomb of Horrors. Terrified at the prospect of entering, I ended last month’s column after explaining how to download and install this sinister module for FRUA. After an entire month of steeling my resolve, we’ll now swallow nervously, set hand grimly to hilt of sword, and press on with our decades long quest to complete The Tomb of Horrors…. | Last month, we downloaded and installed Ray Dyer’s version of the infamous player killer dungeon module from the pen and paper game, The Tomb of Horrors. Terrified at the prospect of entering, I ended last month’s column after explaining how to download and install this sinister module for FRUA. After an entire month of steeling my resolve, we’ll now swallow nervously, set hand grimly to hilt of sword, and press on with our decades long quest to complete The Tomb of Horrors…. | ||
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Creating Cannon Fodder, er, Characters | Creating Cannon Fodder, er, Characters | ||
- | A full explanation of how to play D&D is WAY outside our scope, but we can hit some basics in order to understand how to play FRUA. The first thing players do in a pen and paper campaign is to ‘roll up’ characters, so called because character creation is achieved by rolling dice. Your character has six key attributes, Strength, Intelligence, | + | A full explanation of how to play D&D is WAY outside our scope, but we can hit some basics in order to understand how to play FRUA. The first thing players do in a pen and paper campaign is to ‘roll up’ characters, so called because character creation is achieved by rolling dice. Your character has six key attributes, Strength, Intelligence, |
- | Each strength point is roughly equivalent to bench-pressing 10 pounds of weight (strength 14 means you bench press 140), each intelligence point is equivalent to 10 IQ points (so a 16 intelligence is 160 IQ), and the rest of the scores are similar but more ambiguous. Strength affects your ability to drive a weapon through natural or artificial armor (including tough skin), and the amount of damage done. Intelligence impacts the ability to understand and use magic. Wisdom has to do with one’s resistance to magic and connection to mythical deities who bless you with a different kind of magic, Constitution is about your ability to take damage and to heal, Dexterity is your nimbleness and ability to avoid getting hit (along with raw foot speed and ability to use ranged weapons like bows and slings), and Charisma is your likability and ability to influence others. | + | Trouver le courage d’entrer dans The Tomb |
- | Within FRUA, the dice rolling is done for you. Once we select Play the Game, then Create Character, we get this screen: | + | Le mois dernier, nous avons téléchargé et installé la version de Ray Dyer du module dungeon tristement célèbre car il tue les joueurs, créée à partir du jeu pour papier et stylo, The Tomb of Horrors. Terrifié par l’idée d’y entrer, j’ai terminé l’article du mois dernier après avoir expliqué comment télécharger et installer ce module sinistre pour FRUA. Après avoir essayé pendant un mois complet de faire preuve de fermeté, nous devons maintenant nerveusement avaler notre salive, mettre la main sur la poignée de l’épée et continuer avec détermination notre quête qui dure depuis des décennies pour terminer The Tomb of Horrors… |
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+ | La création de chair à canon, euh !, de personnages | ||
+ | |||
+ | Expliquer comment jouer à D&D dépasse, et de loin, le cadre ce cet article, mais on peut parler de quelques-unes des bases afin de comprendre comment jouer à FRUA. La première chose que font les joueurs quand ils jouent avec un stylo et du papier est de lancer des dés pour créer un personnage. Les personnages a six attributs-clés : | ||
+ | |||
+ | **Each strength point is roughly equivalent to bench-pressing 10 pounds of weight (strength 14 means you bench press 140), each intelligence point is equivalent to 10 IQ points (so a 16 intelligence is 160 IQ), and the rest of the scores are similar but more ambiguous. Strength affects your ability to drive a weapon through natural or artificial armor (including tough skin), and the amount of damage done. Intelligence impacts the ability to understand and use magic. Wisdom has to do with one’s resistance to magic and connection to mythical deities who bless you with a different kind of magic, Constitution is about your ability to take damage and to heal, Dexterity is your nimbleness and ability to avoid getting hit (along with raw foot speed and ability to use ranged weapons like bows and slings), and Charisma is your likability and ability to influence others.** | ||
+ | |||
+ | Chaque point de force est à peu près l' | ||
+ | |||
+ | **Within FRUA, the dice rolling is done for you. Once we select Play the Game, then Create Character, we get this screen: | ||
Fighters are just what they sound like, Paladins and Rangers are specialist fighters with added abilities, Clerics are warrior priests with magical abilities including both spells and the handy ability to ‘turn’ the undead, Magic-Users are specialists using different types of powerful magic spells than clerics, and Thieves are more accurately described as scouts/ | Fighters are just what they sound like, Paladins and Rangers are specialist fighters with added abilities, Clerics are warrior priests with magical abilities including both spells and the handy ability to ‘turn’ the undead, Magic-Users are specialists using different types of powerful magic spells than clerics, and Thieves are more accurately described as scouts/ | ||
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Races include the sylvan and naturally magic-adept Elves, the Half-elven (half-human), | Races include the sylvan and naturally magic-adept Elves, the Half-elven (half-human), | ||
- | Alignment has to do with general life outlook and moral center. Lawful beings believe in structure, laws, and hierarchies. Chaotic creatures are more inclined to value individuality and freedom. Neutral lies between these two, and may represent a desire for balance, or an actual indifference. Along another alignment ‘axis’ is the more self-explanatory Good vs Evil. Make these selections for your character, then hit Done. | + | Alignment has to do with general life outlook and moral center. Lawful beings believe in structure, laws, and hierarchies. Chaotic creatures are more inclined to value individuality and freedom. Neutral lies between these two, and may represent a desire for balance, or an actual indifference. Along another alignment ‘axis’ is the more self-explanatory Good vs Evil. Make these selections for your character, then hit Done.** |
- | Computerized Dice Rolling | + | Dans FRUA, les lancers de dé sont faits à votre place. Une fois que nous sélectionnons Play the Game (Jouer au jeu), puis Create Character (Créer un personnage), |
+ | |||
+ | Les Fighters (combattants) sont exactement ce que laisse entendre leur nom, les Paladins et les Rangers sont des combattants spécialisés avec des capacités supplémentaires, | ||
+ | |||
+ | Les races comprennent les Elfes, qui sont sylvestres et, par nature, adeptes de la magie, les Half-elven (moitié humain) les Dwarves robustes et les Gnomes qui sont similaires, mais sont plus petits et plus agiles, les robustes Halflings (comme des hobbits) et, bien entendu, les Humans. | ||
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+ | L’alignement concerne la conception de la vie en général et son centre moral. Les êtres qui se plient aux lois croient dans la structure, les lois et les hiérarchies. Les créatures chaotiques inclinent davantage vers l’individualisme et la liberté. Les neutres sont entre les deux et peuvent représenter un désir d’équilibre ou une véritable indifférence. Sur un autre « axe » d' | ||
+ | |||
+ | |||
+ | **Computerized Dice Rolling | ||
Now you’ll see this screen: | Now you’ll see this screen: | ||
- | The system will automatically outfit you with armor it considers appropriate, | + | The system will automatically outfit you with armor it considers appropriate, |
- | Dice in D&D | + | Les lancers de dés informatisés |
- | D&D uses a large variety of unusual dice, not just the 6-sided dice we’re all familiar with. There are also 4-sided, 8-sided, 10-sided, 12-sided, 20-sided, and percentile (100-sided), | + | Maintenant, cet écran |
- | Creating Your Party (Which You Will Really Fight for Your Right to….) | + | Le système vous fournira automatiquement l’armure appropriée, |
+ | |||
+ | **Dice in D&D | ||
+ | |||
+ | D&D uses a large variety of unusual dice, not just the 6-sided dice we’re all familiar with. There are also 4-sided, 8-sided, 10-sided, 12-sided, 20-sided, and percentile (100-sided), | ||
+ | |||
+ | Les dés dans D&D | ||
+ | |||
+ | D&D utilise une large gamme de dés inhabituels, | ||
+ | |||
+ | **Creating Your Party (Which You Will Really Fight for Your Right to….) | ||
After creating an appropriate number of characters (for this dungeon, I’d strongly recommend the maximum of 6), you will need to bind them all together into a dungeoneering party. Click Add Character, then select characters until your party roster is filled (shown above). | After creating an appropriate number of characters (for this dungeon, I’d strongly recommend the maximum of 6), you will need to bind them all together into a dungeoneering party. Click Add Character, then select characters until your party roster is filled (shown above). | ||
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First, you’ll see a number of illustrated pages giving you the basics of the scenario. This module uses the original cover art by Jeff Dee, and its GREAT (shown below). | First, you’ll see a number of illustrated pages giving you the basics of the scenario. This module uses the original cover art by Jeff Dee, and its GREAT (shown below). | ||
- | After paging through the introduction, | + | After paging through the introduction, |
- | Entering the Tomb of Horrors | + | La création de votre groupe (avec lequel vous allez vraiment vous battre pour vos droits…) |
+ | |||
+ | Après avoir créé le nombre de personnages approprié (pour ce dungeon, je recommanderais le maximum, 6), vous allez devoir les lier ensemble dans un groupe. Cliquez sur Add Character (ajouter personnage, puis choisir les personnages jusqu’à ce que le tableau de service de votre équipe soit rempli (montré ci-dessus). | ||
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+ | Maintenant, si vous osez le faire, cliquez sur Begin Adventuring (commencer l’aventure) pour entrer dans The Tomb ! | ||
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+ | Jouer au module du jeu | ||
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+ | Au début, vous verrez de nombreuses pages illustrées qui vous donnent les bases du scénario. Ce module utilise la couverture originale créée par Jeff Dee et c’est GÉNIAL (voir ci-dessous). | ||
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+ | Les pages de l’introduction étant lues, le jeu lâchera votre équipe au pied de la montagne dans laquelle se trouve The Tomb. | ||
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+ | **Entering the Tomb of Horrors | ||
Brace yourself, friends. We’re entering the Tomb! From the opening screen (next page, top right). | Brace yourself, friends. We’re entering the Tomb! From the opening screen (next page, top right). | ||
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Yahoo! After all these years, I’ve completed the Tomb of Horrors! Unsuccessfully, | Yahoo! After all these years, I’ve completed the Tomb of Horrors! Unsuccessfully, | ||
- | There is also a current project called DungeonCraft that provides updated graphics and sound capabilities to run FRUA modules. Let me know if there’s interest and we might just cover that in a future column. | + | There is also a current project called DungeonCraft that provides updated graphics and sound capabilities to run FRUA modules. Let me know if there’s interest and we might just cover that in a future column.** |
+ | |||
+ | Entrer dans The Tomb of Horrors | ||
+ | |||
+ | Tenez-vous prêts, les amis. Nous entrons dans The Tomb ! De l’écran d’ouverture (page suivante, en haut à droite), vous pouvez positionner la souris dans la zone d’affichage (en haut à gauche) jusqu’à ce que vous voyiez une flèche vers le haut, avancez environ 9 ou 10 fois (en utilisant des clics de la souris ou les touches fléchées du clavier) jusqu’à ce que vous voyiez un mur droit devant vous, puis déplacez la souris vers le côté droit de la zone d’affichage jusqu’à ce que vous voyiez une flèche à angle droit (page suivante, en bas à gauche). | ||
+ | |||
+ | Cliquez, avancez d'une espace, retournez vers la gauche, cliquez pour avancer, tournez une nouvelle fois vers la gauche et vous verrez une ouverture dans la falaise (en bas à droite). | ||
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+ | Cliquez à nouveau sur la flèche vers le haut pour avancer et avancez plusieurs fois jusqu’à une impasse, faites demi-tour et essayez de ressortir pendant que l’entrée se ferme derrière vous ; enfin, savourez votre mort précoce, puisque vous êtes piégé à l’intérieur de The Tomb pour toujours ! | ||
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+ | Génial ! Après toutes ces années, j’ai terminé le jeu The Tomb of Horrors! Sans succès, je suppose, mais c’est terminé tout de même. Ma vie est enfin complète. | ||
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+ | Actuellement, | ||
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+ | **Other Nifty FRUA Resources | ||
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+ | There are a LOT of resources online for FRUA, starting with the GOG.COM page we mentioned earlier and the downloadable module repositories we used. But there is much, much more to see. There are updates for the Gold Box engine, added monsters and scenery, utilities to manually change characters (a necessity if you actually wanted to start with Tomb of Horrors, as FRUA only allows you to start with Level 1 characters, well below what’s intended for the Tomb), and a virtual cornucopia of other entertaining and useful goodies. If there’s interest in a follow-up column on FRUA, e-mail me at acer11kubuntu@gmail.com, | ||
- | Other Nifty FRUA Resources | + | D’autres chouettes ressources |
- | There are a LOT of resources online for FRUA, starting with the GOG.COM | + | Il y a BEAUCOUP de ressources en ligne concernant |
issue175/ubuntu_au_quotidien.1638101983.txt.gz · Dernière modification : 2021/11/28 13:19 de auntiee