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issue82:jeux_ubuntu_1 [2014/05/03 18:12] – créée andre_domenech | issue82:jeux_ubuntu_1 [2014/07/02 15:06] (Version actuelle) – auntiee |
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Have you ever played a game that ends where it began? If you haven't, then you must play “Limbo.” Limbo is a single-player, puzzle-platform video game that is completely black and white from beginning to end. Once I got started playing this game, I couldn't put it down. | ** What's all the fuss about with the “BIT.TRIP....” video game series? Let's find out. “BIT.TRIP PRESENTS... Runner2: Future Legend of Rhythm Alien” is one of seven games from the “Bit.Trip” game series by developer Gaijin Games. It was originally released as a downloadable game on the Nintendo eShop for the Wii U, and through “Steam” for Microsoft Windows, OS X, and GNU/Linux on February 26, 2013. The next day it was released for the Xbox 360 and in March on the PlayStation Network. Later in the year it was also released for iOS and PS Vita. ** |
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In Limbo, you are a boy who wakes up in an eerie forest and must find his missing sister. Unlike most games, there is no tutorial and nothing to tell you how to control your character; you are indeed in Limbo. It doesn't take long to figure out that you have only one option and that option is to move to the right. It also doesn't take long to figure out that you are very limited in what you can do; you can basically only walk left/right, jump, and pull or push various objects. However, what makes this game stand out is that you must use the few skills you have to solve puzzles, which keep increasing in difficulty, in order to keep advancing in search of your sister. | Pourquoi tout ce bruit autour de la « BIT. TRIP .... », cette série de jeux vidéo ? Voyons, « BIT.TRIP Presents ... Runner2: Future Legend of Rhythm Alien » est l'un des sept titres de la série de jeux « Bit.Trip » développée par « Gaijin Games ». Il a été initialement publié comme un jeu téléchargeable sur le « Nintendo eShop » de la Wii U, puis via « Steam » pour Microsoft Windows, OS X et GNU/Linux, le 26 février 2013. Le lendemain, une version est sortie pour la Xbox 360 et, en mars, sur le « PlayStation Network ». Plus tard dans l'année, il a également été publié pour iOS et PS Vita. |
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An example of the type of puzzles to be solved is a bear-trap that decapitates you as soon as you step on it. You learn that you are supposed to jump over it in order to stay alive. Later, when a gigantic spider blocks your path and there is no way you can progress without becoming food for the spider, you have to use a nearby bear-trap to injure the spider just enough for it to move and let you pass. Eventually, the spider ends up catching you anyway and wrapping you in its spiderweb, then your task is to figure out how to break free from the web. | |
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Although the gameplay is simple (to say the least), the puzzles keep getting more difficult and are also more fun to solve. You eventually get out of the forest and go into other environments, such as a semi-deserted city and an industrial area. Some of the puzzles near the end involve odd concepts, such as magnets and reverse-gravity devices. | |
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Limbo was originally released in July 2010 as an exclusive on Xbox Live Arcade by independent game developer, Playdead. In 2011, it was released for Microsoft Windows, PlayStation 3 and OS X. In 2012, it was made available for Linux as part of the Humble Indie Bundle V. The game has been a success for the most part. In August 2010, shortly after its initial release, video game magazine “Game Informer” gave it a 9 out of 10 rating. Other reviews have been just as favorable. | |
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Currently, Limbo is available for $8.00 through the Ubuntu Software Center. To install it, all you need to do is buy it and let the Software Center do its magic. However, it seems that Limbo runs through a Wine-encapsulated package developed by CodeWeavers, the good folks behind Crossover Linux. When Limbo was ported over to Linux as part of the Humble Indie Bundle V back in 2011, there was some backlash due to the fact that it didn't run natively on Linux. 1 | |
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Conclusion | |
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I strongly recommend Limbo to anyone who enjoys either puzzle or platform games. There are more pro's than con's and the game has a high re-play value. | ** “Bit.Trip Presents... Runner2: Future of Rhythm Alien” is a rhythm side-scrolling platform video game which can be played best if you have fast reflexes. I installed the game on my PC through “Steam” in less than 5 minutes, including downloading time. Currently, the game costs $14.99 on “Steam.” ** |
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Pros | « Bit.Trip Presents ... Runner2: Future of Rhythm Alien » est un jeu de plate-forme à défilement horizontale de type « jeu de rythmes » qui requiert de très bons réflexes pour pouvoir en profiter pleinement. J'ai installé le jeu sur mon PC via « Steam » en moins de 5 minutes, incluant le temps de téléchargement. Actuellement, le jeu coûte 11 € sur « Steam ». |
• The lack of instructions, combined with the eerie soundtrack and the black-and-white old movie effect throughout the entire game, all combine to portray to the player a very uneasy feeling of being stuck in some sort of limbo. | |
• Puzzles keep gradually getting harder to solve thus making it very rewarding when you finally solve one, which then keeps you hooked on solving the next puzzle and makes it hard to put down the game. | |
• Easy controls, no fancy movements or complicated key-binding combinations certainly make the game easy to play right from the start. | |
• I am not 100% certain, but I believe that some of the background art was hand-drawn with lead pencil which successfully establishes a very dark mood that the developers were after. | |
• The game is short, it can be completed anywhere between two to five hours. | |
• Limbo currently costs less than $10 which is just right for a game lasting less than 10 hours. | |
• You don't need the latest graphics card or drivers to play this game. | |
• I had no glitches while playing this game and in fact I wasn't even aware that it was using Wine until after I read about it in an article. | |
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Cons | ** After installing the game and starting it for the first time, I noticed the colorful cartoon-like graphics, driving dance beats and funny narration. As I was enjoying the first opening screens, I was told by one of the game's screens that the game is best with a game controller. Unfortunately, this is where I encountered my first hurdle; my Razer Onza game controller didn't work, nor did my MadCatz controller. Normally I wouldn't care if the game controller didn't work, however, I was sort of committed to making one of my game controllers work, since the game itself suggested one. I searched in various forums, especially on the Steam Community Forum, found that I wasn't alone. Apparently, many other GNU/Linux gamers have failed to get their game controllers to work with Bit.Trip. Oh well, I decided to play the game with my keyboard and mouse... no big deal. ** |
• Lack of instructions can be intimidating at first. | |
• The game doesn't yet run natively on Linux. However, the Ubuntu Software Center takes care of Wine and all its related dependencies so that you don't have to worry about anything in order to play the game. | |
• The game isn't free. It's not free as in beer, and it's not free to modify. | |
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Overall, I would definitely recommend Limbo to anyone who wants a game to play. I originally bought the game when it first came out as part of the Humble Indie Bundle V. I had to re-play it in order to write this article and it was as if I were playing it for the first time. I had to make myself stop playing it so that I could actually write this article and tell you how good a game it is and what a high re-play value it has. | Après avoir installé le jeu et l'avoir démarré pour la première fois, je me trouvais face à des graphismes très colorés, à la mode « dessins animés », une bande-son rythmée et des commentaires amusants. Pendant que je prenais plaisir à voir les premiers écrans, un écran s'est affiché m'indiquant qu'il était souhaitable d'utiliser une manette de jeux. Malheureusement, c'était là où j'ai rencontré mon premier obstacle ; ma manette de jeux « Razer Onza » ne fonctionnait pas, pas plus que ma manette « MadCatz ». Normalement, je ne m'en fais pas si la manette de jeu ne fonctionne pas, mais là, puisque le jeu même m'invitait à en utiliser une, je me sentais obligé de faire fonctionner l'une de mes manettes. J'ai cherché sur les différents forums, en particulier sur le forum de la communauté Steam, et j'ai constaté que je n'étais pas le seul à rencontrer ce problème. Apparemment, beaucoup d'autres joueurs sous GNU/Linux n'ont pas réussi à faire fonctionner leur manette de jeu avec Bit.Trip. Tant pis, j'ai décidé de jouer avec mon clavier et la souris... pas grave. |
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Limbo gets five out of five stars. The cons are not substantial enough for me to deduct any stars from its perfect score. | ** I began playing the game and discovered that I had to have fast reflexes if I wanted to make any sort of progress. It didn't take me long to adjust my playing style and before too long I was moving my way up the levels. The object of the game, like most platform games, is to safely make it to the finish line without dying. The screen moves quickly from left to right, and your character goes along with it. At first, you have only one character to choose from, but as levels are unlocked, others become available. When you move, or rather, while you run to the right, you must jump over the bad guys or any obstacles that appear before you. If you don't jump over them, you die. You also must jump over any holes on the ground below you. Eventually, you are told about other actions as they become available to you. For example, you are expected to duck when necessary and later you can perform other movements as well. ** |
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| J'ai commencé à jouer et j'ai découvert que je devais avoir de très bons réflexes si je voulais progresser rapidement. Il ne m'a pas fallu longtemps pour adapter mon style de jeu et j'ai pu rapidement gravir les premiers niveaux. Comme avec la plupart des jeux de plate-forme, le but du jeu est de franchir la ligne d'arrivée sans mourir. L'écran se déplace rapidement de gauche à droite, et votre personnage également. Au début, votre personnage vous est imposé, mais, dès que les niveaux sont débloqués, d'autres sont disponibles. Lorsque vous vous déplacez, ou plutôt, pendant que vous courez vers la droite, vous devez sauter pardessus les « méchants » ou les obstacles qui se présentent devant vous. Si vous ne les sautez pas, vous mourez. Vous devez également sauter par-dessus les trous du terrain situés sous vos pieds. Finalement, au fur et à mesure, on vous indique que d'autres actions deviennent disponibles. Par exemple, vous allez pouvoir esquiver des coups si nécessaire et plus tard, vous pourrez aussi effectuer d'autres mouvements. |
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| ** While playing the game, I noticed that the obstacles I encountered were supposed to be conquered rhythmically. In other words, the soundtrack plays in the background and as different obstacles come up, your precisely timed movements make certain sounds that eventually create a pleasing symphony as you reach the finish line. Thus, the soundtrack plays a very important role in the game. ** |
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| Tout en jouant, j'ai remarqué que les obstacles que j'ai rencontrés étaient censés être conquis en « rythme ». En d'autres termes, la bande-son, en arrière-plan, et l'apparition des différents obstacles sont synchronisés et vos mouvements doivent l'être également pour créer des sons qui feront partie de l'agréable symphonie que vous entendrez en franchissant la ligne d'arrivée. Ainsi, la bande-son joue un rôle très important dans ce jeu. |
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| ** Unfortunately, I ran into many problems with “Runner2.” At first, the game would freeze at random times. There was nothing I could do with the game frozen except for Ctrl+Alt+F5 (or Fn) and then reboot my system. Even trying to kill the process was to no avail, which left me with no choice but to reboot. Then I'd go back to playing and everything would be fine for a while until again the game would freeze at some other random moment. I went searching for answers and ended up with more questions than answers. On the Steam Community Forums I found myself floating in an ocean of open threads. The forums are flooded with threads about “Bit.Trip.Runner2,” randomly freezing, crashing and/or failing to launch. If it were just me having these problems, I would keep looking for a fix for my problem. You bet I searched for a way to fix it, I just couldn't find any answers. My PC well exceeds the minimum system requirements as well as the recommended system requirements for this game. In fact, my PC meets the requirements for other games that demand much, much more than “Runner2”, and I haven't had these problems with them. Thus, it is my conclusion that, until a fix, patch or workaround is offered, the game is almost unplayable. You may gamble if you like and you might just get lucky in getting the game to run smoothly on your PC, but, unfortunately for myself and many others, nothing has helped thus far. I will periodically keep trying to see if the game becomes playable again. If and when the game begins to run smoothly on Ubuntu, I will gladly inform the readers of FCM and change my current low rating of it. ** |
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| Malheureusement, j'ai rencontré de nombreux problèmes avec Runner2. Au début, le jeu se bloquait de façon aléatoire. Il n'y avait rien que je pouvais faire quand le jeu était « gelé » sauf Ctrl + Alt + F5 (ou Fn), puis redémarrer le système. Même mes essais de tuer le processus ne faisait rien, ce qui ne m'a pas laissé d'autre choix que de redémarrer. Ensuite, je me remettais à jouer et tout allait bien pendant quelque temps jusqu'à ce que, à nouveau, le jeu se bloque de façon aléatoire. Je suis allé chercher des réponses et j'ai trouvé plus de questions que de réponses. Sur les forums communautaires de Steam, je me suis retrouvé à errer dans un océan de discussions. Les forums regorgent de discussions sur les plantages aléatoires de Bit.Trip.Runner2 ou sur l'impossibilité même de lancer le jeu... Si j'étais le seul à rencontrer ces problèmes, j'aurais continué à chercher une solution, mais, dans le cas présent, je ne pouvais pas trouver de réponses. Mon PC dépasse pourtant les exigences minimales requises - et même celles recommandées - pour faire tourner ce jeu. En fait, mon PC répond aux exigences d'autres jeux qui en demandent beaucoup plus que « Runner2 », et je n'ai pas eu ces soucis avec ces jeux-là, pourtant plus « gourmands ». Ainsi, ma conclusion est que, tant qu'un correctif ou un contournement n'est pas publié, ce jeu est presque injouable. Vous pouvez parier dessus et y jouer si vous voulez et vous pourriez avoir le bonheur de le faire tourner correctement sur votre PC, mais, malheureusement pour moi et pour beaucoup d'autres, rien ne nous a permis de le faire jusqu'à présent. Je vais continuer d'essayer régulièrement pour voir si le jeu devient utilisable à nouveau et, quand le jeu commencera à fonctionner correctement sous Ubuntu, je serai heureux d'en informer les lecteurs du FCM et de changer la faible note que je donne à ce jeu aujourd'hui. |
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| ** “Bit.Trip Presents....Runner2” is a great and fun game to play, but it is simply a headache trying to get through the game without running into problems. I have a feeling it may be a dependency issue, and I know it's not on my end, but rather on the developers. For now, I have to give the game a 2½ rating due to its poor playability on GNU/Linux. Until the developers issue a fix, the higher rating I'd like to give “Runner2” will have to wait. ** |
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| « Bit.Trip Presents .... Runner2 » est un grand jeu et c'est amusant d'y jouer, mais passer au travers des problèmes techniques est un véritable casse-tête. J'ai le sentiment qu'il s'agit peut être d'un problème de dépendances, et je sais que la solution à ces problèmes se trouve plutôt du côté des développeurs que chez moi. Pour l'instant, je dois donner à ce jeu une note de 2 ½ à cause de sa mauvaise jouabilité sous GNU/Linux. Jusqu'à ce que les développeurs publient un correctif, Runner2 devra attendre la note meilleure que j'aurais bien aimé lui donner. |
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| ** My Gaming Setup ** |
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| Ma configuration pour jouer |
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| ** I played “Bit.Trip Presents.... Runner2” with my custom made desktop PC consisting of an AMD FX-6100 3.3GHz CPU, an Asus M5A97-EVO motherboard, a Sapphire Radeon HD 5770 graphics card, 8GB of Kingston Hyper X RAM, and a 1TB Seagate Barracuda hard drive. The software used was Ubuntu 12.04.1 LTS with Unity and AMD 13.1 proprietary graphic drivers. ** |
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| J'ai joué à « Presents Bit.Trip .... Runner2 » sur mon PC de bureau, construit sur mesure, composé d'un processeur de type AMD FX-6100 3,3 GHz, d'une carte mère Asus M5A97 EVO, d'une carte graphique Sapphire Radeon 5770 HD, de 8 Go de RAM de type Kingston Hyper X RAM et, d'un disque de 1 To Seagate Barracuda. Le système d'exploitation est Ubuntu 12.04.1 LTS avec Unity ainsi qu'avec les pilotes graphiques propriétaires AMD 13.1. |
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1 Priestman, Chris (2012-06-04). "Linux Users Petition Against 'Humble Bundle V' due to Non-Native Version of 'Limbo'". Indie Game Magazine. | |