issue150:critique_litteraire
Différences
Ci-dessous, les différences entre deux révisions de la page.
Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
issue150:critique_litteraire [2019/11/06 14:47] – d52fr | issue150:critique_litteraire [2019/11/08 08:16] (Version actuelle) – auntiee | ||
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Ligne 5: | Ligne 5: | ||
Author’s Website: http:// | Author’s Website: http:// | ||
- | Developing Games on the Raspberry Pi (développer | + | Developing Games on the Raspberry Pi |
+ | (Développer | ||
Auteur : Seth Kenlon | Auteur : Seth Kenlon | ||
Site Web : https:// | Site Web : https:// | ||
- | Prix : 32.99 $ | + | Prix : 32,99 $ |
- | Site Web de l' | + | Site Web de l' |
+ | http:// | ||
Ligne 15: | Ligne 17: | ||
Seth Kenlon is one of those behind-the-scenes guys who do great work. I won’t say any more about him as I have linked his home page. (Really go have a look! You will be surprised).** | Seth Kenlon is one of those behind-the-scenes guys who do great work. I won’t say any more about him as I have linked his home page. (Really go have a look! You will be surprised).** | ||
+ | |||
+ | Le baratin : « Apprenez à paramétrer un environnement de développement de jeux basé sur le Pi et, ensuite, | ||
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+ | Seth Kenlon est un des gars en arrière-plan qui font un superbe boulot. Je ne dirai rien de plus à son sujet car j'ai mis le lien vers sa page d' | ||
**The book | **The book | ||
Ligne 27: | Ligne 33: | ||
The book gets you to install fedberry, boo... hiss... but it is understandable as the author is from the Redhat stable. This does not mean you cannot follow along from another distribution, | The book gets you to install fedberry, boo... hiss... but it is understandable as the author is from the Redhat stable. This does not mean you cannot follow along from another distribution, | ||
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+ | Le livre | ||
+ | |||
+ | Ce livre comprend des devoirs à la maison ! :) | ||
+ | |||
+ | Ce livre part du principe que vous êtes novice en informatique (un NOOB). | ||
+ | |||
+ | Je n'ai pas compris pourquoi chaque chapitre commence par Wellington, New Zealand. A-t-il été écrit à ou pour Wellington ? Est-ce un cri d' | ||
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+ | Bon. Vous avez un ordinateur Raspberry Pi et vous ne savez pas par où commencer ? Je m’époumone à crier : ici ! Ici ! ICI ! | ||
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+ | Ce livre vous fait installer fedberry (huées, sifflets)..., | ||
**The first two chapters hold your hand and walk you through the setup that you would need to follow along. (I think I will stick to Ubuntu Mate on my Raspberry Pi, thank you!). At chapter three, you are introduced to the project you are about to make. Then you just get to dive in! Awesome. There is no horsing around with definitions and pointless examples, everything is task focussed, and you learn without realising it. You get to see the author’s thinking and reasoning through his drawings. Not all of it is hand-drawn though, there are full color pictures throughout. | **The first two chapters hold your hand and walk you through the setup that you would need to follow along. (I think I will stick to Ubuntu Mate on my Raspberry Pi, thank you!). At chapter three, you are introduced to the project you are about to make. Then you just get to dive in! Awesome. There is no horsing around with definitions and pointless examples, everything is task focussed, and you learn without realising it. You get to see the author’s thinking and reasoning through his drawings. Not all of it is hand-drawn though, there are full color pictures throughout. | ||
I do not think it would be fair to do a chapter-by-chapter look at this book as it is literally bristling with information. Pick it up; it is hard to put down; you have that “one more page” feeling that you get in a non-fiction book, which is an achievement in itself. Needless to say, this book really covers everything you would need to make games with Lua on your Raspberry Pi. Colors, color palettes, GIMP, UI Design. Really, this is a comprehensive book. (I feel like I should be using exclamation marks after every sentence!).** | I do not think it would be fair to do a chapter-by-chapter look at this book as it is literally bristling with information. Pick it up; it is hard to put down; you have that “one more page” feeling that you get in a non-fiction book, which is an achievement in itself. Needless to say, this book really covers everything you would need to make games with Lua on your Raspberry Pi. Colors, color palettes, GIMP, UI Design. Really, this is a comprehensive book. (I feel like I should be using exclamation marks after every sentence!).** | ||
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+ | Les deux premiers chapitres vous tiennent la main pour parcourir le paramétrage que vous devrez suivre. (Je pense que je vais m'en tenir à Ubuntu Mate sur mon Raspberry Pi, merci !) Au chapitre trois, le projet que vous allez faire vous est présenté. Ensuite, vous n'avez qu'à vous plonger dedans ! Formidable. Ça ne plaisante pas ici avec les définitions et les exemples futiles ; chaque chose est liée au sujet et vous apprenez sans vous en rendre compte. Vous arrivez à voir les réflexions de l' | ||
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+ | Je ne pense pas qu'il soit intéressant de passer ce livre en revue chapitre par chapitre, car il fourmille littéralement d' | ||
**You need to know about Git? Well, that’s in here too. Need to make music for your game with open source tools? Well... that’s in here too! I can not explain how well rounded this book feels. Everything is explained clearly, and at no stage do you feel left behind. It was written with someone greedy to learn in mind. I can recommend this book to anyone and everyone. Well written, well thought out, well executed. You cannot fault a book with this much information and crystal clear explanations. Support this author, we need more like him. Hand over your hard earned savings, this is worth it. (A little expensive locally, about 600 bucks, but it can be purchased online). That would be my only peeve. The price puts it out of reach of most learners and students. Hopefully the libraries will get this soon. | **You need to know about Git? Well, that’s in here too. Need to make music for your game with open source tools? Well... that’s in here too! I can not explain how well rounded this book feels. Everything is explained clearly, and at no stage do you feel left behind. It was written with someone greedy to learn in mind. I can recommend this book to anyone and everyone. Well written, well thought out, well executed. You cannot fault a book with this much information and crystal clear explanations. Support this author, we need more like him. Hand over your hard earned savings, this is worth it. (A little expensive locally, about 600 bucks, but it can be purchased online). That would be my only peeve. The price puts it out of reach of most learners and students. Hopefully the libraries will get this soon. | ||
The only reason this book gets 4 ½ stars is because of the steep price. ($7 more and it would get 4).** | The only reason this book gets 4 ½ stars is because of the steep price. ($7 more and it would get 4).** | ||
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+ | Vous devez connaître Git ? Bon, c'est dedans aussi. Vous avez besoin de créer une musique pour votre jeu avec des outils Open Source ? Eh bien, c'est aussi dedans ! Je n' | ||
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+ | La seule raison pour laquelle ce livre n'a que 4 étoiles ½, c'est à cause de son prix élevé. (7 $ de plus et il n'en aurait eu que 4). | ||
issue150/critique_litteraire.1573048053.txt.gz · Dernière modification : 2019/11/06 14:47 de d52fr