Ceci est une ancienne révision du document !
Many games we tend to play require lots & lots of hours and dedication, but sometimes you need to play a game just for a few minutes – to kill time, or maybe to relax & take your mind off whatever is causing you stress. That’s how I found Pac-Man 256, by looking for a game that I can play for 5-10 minutes at a time, and then get back to whatever else I’ve been doing. However, I was delighted to find that although Pac-Man 256 is such a game, it’s also the type of game that can suck you in for a couple of hours at a time. Anyone who’s played any of the games from the Pac-Man series will have an easy time playing this game. However, this isn’t your father’s Pac-Man but rather more like Pac-Man on steroids. Pac-Man 256 was co-developed by 3 Sprockets & Hipster Whale, and published by Bandai Namco Entertainment. Pac-Man 256 was originally released as free-to-play for Android & iOS on August 2015, but was later released for a small price & with additional features for most other platforms, including Linux, on June 2016.
Pas mal de jeux auxquels nous jouons nécessitent beaucoup de temps et beaucoup de dévouement, mais parfois vous avez besoin de jouer à un jeu pour seulement quelques minutes - pour tuer le temps ou, peut-être, pour vous détendre et vous empêcher de penser à ce qui vous stresse.
C'est en cherchant un jeu auquel pouvoir jouer pendant 5 à 10 minutes, puis retourner à mes occupations plus sérieuses, que j'ai découvert Pac-Man 256. Toutefois,
Pac-Man 256 is an endless running video game which apparently was inspired by the original Pac-Man’s Level 256 glitch, which was a bug in the internal level counter when you reached level 255 that made it impossible to progress to level 256. When this happened in the original game, the bug would cause the right hand part of the screen to corrupt with random symbols & tiles thus rendering half of the screen unplayable. This glitch has been very creatively incorporated into Pac-Man 256 by making the same thing happen to the bottom of the screen whenever the player gets stuck at the bottom. This has been a very fun game to play, and, for the low price of $4.99 on Steam, it is highly recommended.
The point of the game is simply to stay alive while you travel through an endless maze, while you ditch the ghosts trying to kill you, and while, at the same time, you try to not get caught up in the bottom of the screen 256 glitch. You can use either a keyboard to play the game or a game-pad’s joystick to navigate your way through the maze. Rather than go through the similarities between this game and the original one, let’s look at what makes this game different, and, in many ways, more entertaining, than the original game. For starters, there’s the glitch.
The way the game is played makes it so that, in a way, you’re supposed to continually keep going up as the maze itself is slowly rolling upward. Although you’re really free to go anywhere, if you go toward the bottom of the screen and stay there for a considerable amount of time, the bottom of the screen begins to corrupt much like the original 256 glitch, except that this is no glitch but rather more of an obstacle that needs to be avoided. The thing to do is simply to try and keep moving upward at all times, but, due to the ghosts chasing you around, that’s not always ideal.
Another difference is that there are several power-ups available to eat in the game. In the original Pac-Man, when you eat a power-up, the ghosts all turn blue and Pac-Man is then able to eat them instead of having to run away from them. This power-up is still available in this game, but it is not the only power-up at your disposal. There are many other power-ups available, and pretty much all of them are entertaining to use. Some of these power-ups include a bomb which makes ghosts blow up when they come into contact with Pac-Man, a tornado which chases ghosts down until it blows them away, a fireball which, when eaten, makes everything that comes into contact with Pac-Man burn and leaves a trail of fire behind Pac-Man for a few seconds, and many others. There are a total of 21 power-ups available as far as I know.
Another cool part of this new feature is that these power-ups are not available when you first begin playing the game but instead need to be unlocked by playing the game and accumulating points. Then, once these power-ups are unlocked, you can build them up in a manner much like a role-playing game where you choose which power-up to upgrade and how many points to spend on such an upgrade.
Yet another new feature that sets this game apart from the original is that you can change the way the maze looks. For starters you can make the game look like a lunar base in which there are no ghosts but instead there are UFOs which follow you around trying to kill you. Another alternate theme is that of an office, in which you see desks, chairs, computers & other items that are commonly found in an office. There’s also a Crossy Road theme, one called The Grid, an arcade theme, and many, many more. These alternate themes are freely available right from the start.
This game is very fun to play, affordable, and so far I’ve found no glitches nor anything to complain about. I strongly recommend it to anyone, literally anyone.
Minimum Requirements OS: Ubuntu (anything similar will do) CPU: Intel i3 or equivalent RAM: 1 GB RAM GPU: Nvidia or ATI with latest drivers Hard Drive: 100 MB available space
My gaming box AMD FX-6100 3.3GHz CPU (overclocked to 3.5GHz) Nvidia GeForce GTX 960 graphics card with Nvidia 381 driver 16GB of Kingston Hyper X RAM Ubuntu 16.04 LTS (64-bit) with Unity desktop