issue110:critique_litteraire
Différences
Ci-dessous, les différences entre deux révisions de la page.
Prochaine révision | Révision précédente | ||
issue110:critique_litteraire [2016/06/30 12:08] – créée andre_domenech | issue110:critique_litteraire [2016/07/02 18:37] (Version actuelle) – andre_domenech | ||
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- | Learn to Program With Minecraft: transform your world with the power of Python | + | **Learn to Program With Minecraft: transform your world with the power of Python |
Craig Richardson | Craig Richardson | ||
No Starch Pres:s ISBN: | No Starch Pres:s ISBN: | ||
Ligne 5: | Ligne 5: | ||
Learn to Program With Minecraft is designed to teach kids (and/or parents) how to program using Python to do some really tedious things within the game Minecraft. I must admit, I've heard about Minecraft for years, but have never tried it. Many friends have kids who play Minecraft, and this book would be an excellent choice for those who want to not only learn to program OR (and here's the kicker) want to automate many tasks in Minecraft. | Learn to Program With Minecraft is designed to teach kids (and/or parents) how to program using Python to do some really tedious things within the game Minecraft. I must admit, I've heard about Minecraft for years, but have never tried it. Many friends have kids who play Minecraft, and this book would be an excellent choice for those who want to not only learn to program OR (and here's the kicker) want to automate many tasks in Minecraft. | ||
- | This book is for Windows or OS X as well as the Raspberry Pi, and makes the assumption that the reader already knows how to play Minecraft. As I said above, I've never played the game, so the only version I had was on the Raspberry Pi. I was totally lost from the " | + | This book is for Windows or OS X as well as the Raspberry Pi, and makes the assumption that the reader already knows how to play Minecraft. As I said above, I've never played the game, so the only version I had was on the Raspberry Pi. I was totally lost from the " |
- | I don't remember ever seeing a note that you need to be familiar | + | Learn to Program With Minecraft: transform your world with the power of Python |
+ | Craig Richardson | ||
+ | No Starch Press ISBN: | ||
- | All in all, the book does what it promises in a clear and proper manner. If you take a look at the Table of Contents | + | Learn to Program With Minecraft |
+ | Ce livre concerne Windows ou OS X aussi bien que le Raspberry Pi et suppose que lecteur sait déjà jouer à Minecraft. Comme mentionné ci-dessus, je n'ai jamais joué au jeu et la seule version que j'en avais se trouvait sur le Raspberry Pi. J' | ||
+ | **I don't remember ever seeing a note that you need to be familiar with Minecraft; however, there is a short statement on the back of the book that (and I paraphrase here) even if you are a newbie, you will "see Minecraft in a whole new light...", | ||
+ | All in all, the book does what it promises in a clear and proper manner. If you take a look at the Table of Contents (right), you will quickly see that most all of the major Python programming concepts for beginners are covered with creative introductions. My favourite is ' | ||
+ | Je ne me souviens pas d' | ||
+ | Tout compte fait, le livre tient ses promesses de façon claire et juste. Si vous regardez la Table des matières (à droite), vous verrez rapidement que la plupart des concepts majeurs de la programmation Python pour les débutants sont traités avec des introductions créatives. Ma préférée est « Chapter 9 : Hitting things with Lists and Dictionaires » (Chapitre 9 : Donner des coups avec des listes et des dictionnaires). | ||
- | + | **Table of Contents | |
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- | Table of Contents | + | |
Chapter 1: Setting up for Your Adventure | Chapter 1: Setting up for Your Adventure | ||
Ligne 40: | Ligne 38: | ||
Chapter 12: Getting Classy with Object-Oriented Programming | Chapter 12: Getting Classy with Object-Oriented Programming | ||
Afterward | Afterward | ||
- | Block ID Cheat Sheet | + | Block ID Cheat Sheet** |
- | Index | + | |
+ | Chapitre 1 : Préparer votre aventure | ||
+ | Chapitre 2 : Téléporter avec des variables | ||
+ | Chapitre 3 : Construire rapidement et voyager loin avec les maths | ||
+ | Chapitre 4 : Chatter avec des chaînes | ||
+ | Chapitre 5 : Comprendre ce qui est vrai et ce qui est faux avec Booléen | ||
+ | Chapitre 6 : Créer des mini-jeux avec des arguments if | ||
+ | Chapitre 7 : Des booms et des parades de fleurs avec des boucles while | ||
+ | Chapitre 8 : Les fonctions vous donnent des supers pouvoirs | ||
+ | Chapitre 9 : Donner des coups avec des listes et des dictionnaires | ||
+ | Chapitre 10 : La magie de Minecraft avec des boucles for | ||
+ | Chapitre 11 : Enregistrer et charger des bâtiments avec des fichiers et des modules | ||
+ | Chapitre 12 : La programmation orientée objet, c'est la classe | ||
+ | Post-face | ||
+ | Aide-mémoire des ID de bloc | ||
issue110/critique_litteraire.1467281281.txt.gz · Dernière modification : 2016/06/30 12:08 de andre_domenech