issue157:jeux_ubuntu
Différences
Ci-dessous, les différences entre deux révisions de la page.
Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
issue157:jeux_ubuntu [2020/06/02 15:01] – auntiee | issue157:jeux_ubuntu [2020/06/05 14:13] (Version actuelle) – andre_domenech | ||
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Histoire : | Histoire : | ||
- | Ce n'est peut-être que moi, mais il me semble qu'il n' | + | Ce n'est peut-être que moi, mais il me semble qu'il n' |
**Once on the island, the story develops a bit more when an eagle eats your second owl. I am not sure that this is the best imagery to give to kids, even if you did not get attached to your owls yet. I like to be immersed in a game, so the fact that an eagle ate one of my owls I was not attached to, was really meh. | **Once on the island, the story develops a bit more when an eagle eats your second owl. I am not sure that this is the best imagery to give to kids, even if you did not get attached to your owls yet. I like to be immersed in a game, so the fact that an eagle ate one of my owls I was not attached to, was really meh. | ||
Ligne 31: | Ligne 31: | ||
The controls seem standard, however, when you reach the third screen, you will see diamonds at the bottom of a pool. Try as you might, you cannot reach it. (I even remapped my keys, in case it was my fault, and ‘down’ did not work). The door above it is locked and I can only assume you need the three diamonds to open it.** | The controls seem standard, however, when you reach the third screen, you will see diamonds at the bottom of a pool. Try as you might, you cannot reach it. (I even remapped my keys, in case it was my fault, and ‘down’ did not work). The door above it is locked and I can only assume you need the three diamonds to open it.** | ||
- | Une fois dans l' | + | Une fois sur l' |
- | Le jeux : | + | Le jeu : |
- | Les contrôles paraissent standards, mais quand vous atteignez le troisième écran, vous verrez des diamants au fond d'un bassin. Essayez autant que vous voulez, vous n' | + | Les contrôles paraissent standards, mais quand vous atteignez le troisième écran, vous verrez des diamants au fond d'un bassin. Essayez autant que vous voulez, vous n' |
- | If you follow the instructions, | + | **If you follow the instructions, |
Graphics and sound: | Graphics and sound: | ||
- | Let me start with the graphics – as you seem to have a choice here. You can choose between pixel art, straight up. Pixel art on an emulated CRT. Hard and soft painted. Full screen, it looks terrible on a 1080p screen, that most people use these days. Playing in a window it looks good. The tilesets seem like some effort was put into it and this raises the aesthetics of the game. | + | Let me start with the graphics – as you seem to have a choice here. You can choose between pixel art, straight up. Pixel art on an emulated CRT. Hard and soft painted. Full screen, it looks terrible on a 1080p screen, that most people use these days. Playing in a window it looks good. The tilesets seem like some effort was put into it and this raises the aesthetics of the game. ** |
- | The sound is good, switching between moods as you traverse different screens. You have seagulls on the beach, rushing water at the waterfall, gloomy tones in the dungeons. The background music is peaceful and enjoyable. There was nothing I noticed that would grate you ears or last nerve. | + | Si vous respectez les instructions, |
+ | |||
+ | Graphismes et son : | ||
+ | |||
+ | Permettez-moi de commencer par les graphismes, car vous avez sans doute un choix à faire ici. Vous pouvez choisir entre du pixel art, tout court, du pixel art sur un CRT émulé, Peint dur ou doux. En plein écran, l' | ||
+ | |||
+ | **The sound is good, switching between moods as you traverse different screens. You have seagulls on the beach, rushing water at the waterfall, gloomy tones in the dungeons. The background music is peaceful and enjoyable. There was nothing I noticed that would grate you ears or last nerve. | ||
Conclusion: | Conclusion: | ||
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Not being able to dive when in the water (but tempting me with diamonds), not hanging in the air as promised, etc, made me file this away as a waste of time and space. If I wanted to die over and over and over in the first three minutes, I would find a ZX Spectrum emulator and load up a game there. When playing a platformer, I want it to be challenging, | Not being able to dive when in the water (but tempting me with diamonds), not hanging in the air as promised, etc, made me file this away as a waste of time and space. If I wanted to die over and over and over in the first three minutes, I would find a ZX Spectrum emulator and load up a game there. When playing a platformer, I want it to be challenging, | ||
- | I really wanted to like this game, but I can’t. | + | I really wanted to like this game, but I can’t.** |
+ | |||
+ | Le son est bon et bascule d' | ||
+ | |||
+ | Conclusion : | ||
+ | |||
+ | Ne pas pouvoir plonger quand je suis dans l'eau (malgré les diamants qui sont là pour me tenter), ne pas flotter dans l'air comme promis, etc., m'ont convaincu de ranger ce jeu comme étant une perte de temps et d' | ||
+ | |||
+ | Je voulais vraiment être conquis par ce jeu, mais cela me semble impossible. |
issue157/jeux_ubuntu.1591102872.txt.gz · Dernière modification : 2020/06/02 15:01 de auntiee