issue167:jeux_ubuntu
Différences
Ci-dessous, les différences entre deux révisions de la page.
Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
issue167:jeux_ubuntu [2021/03/31 12:15] – auntiee | issue167:jeux_ubuntu [2021/04/01 08:51] (Version actuelle) – d52fr | ||
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Prix : 19,99 $ US | Prix : 19,99 $ US | ||
- | Aperçu : « Nebuchadnezzar est un jeu de "city builder" | + | Aperçu : « Nebuchadnezzar est un jeu de « city builder |
- | Si vous vous souvenez de Pharaoh | + | Si vous vous souvenez de Pharaon |
- | J’ai toujours aimé ce nom, qui est tellement fort. Nebuchadnezzar ! (Dites-le à nouveau, oooh, il me fait frissonner...hahaha). Le principe est simple : votre altesse royale doit diriger son peuple en leur construisant une ville, avec des monuments érigés en votre honneur, bien entendu, tout en gérant l’espace et les ressources. Mais essayer | + | J’ai toujours aimé ce nom, qui est tellement fort : Nebuchadnezzar ! (Dites-le à nouveau, oooh, il me fait frissonner... hahaha |
**Installation | **Installation | ||
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So your first task as king of Baby-lonia, excuse the pun, is to get your fledgling kingdom off the ground. You need to plan, however; your grain needs to get to the mill, and there needs to be a road from the mill to the baker, as well as a road from the housing district, so that people can go get bread. You always have to balance supply and demand. To understand this, look at a modern version of this game, Frostpunk. If you have not tried Frostpunk yet, why not? It is a great game. The secret to the game: as your city grows, what worked for a small city, does not work for a medium city, etc. How you overcome these problems is what makes the game challenging and interesting.** | So your first task as king of Baby-lonia, excuse the pun, is to get your fledgling kingdom off the ground. You need to plan, however; your grain needs to get to the mill, and there needs to be a road from the mill to the baker, as well as a road from the housing district, so that people can go get bread. You always have to balance supply and demand. To understand this, look at a modern version of this game, Frostpunk. If you have not tried Frostpunk yet, why not? It is a great game. The secret to the game: as your city grows, what worked for a small city, does not work for a medium city, etc. How you overcome these problems is what makes the game challenging and interesting.** | ||
- | Installation : | + | Installation |
J’ai utilisé l’installeur GOG pour celui-ci. Bien que ce jeu ait un pré-requis minimal d’Ubuntu 18.04, vous ne pouvez pas y jouer sous Ubuntu 18.04, car le jeu était compilé avec glibc 2.29, qui n’est pas disponible dans Ubuntu 18.04 à cause des dépendances. | J’ai utilisé l’installeur GOG pour celui-ci. Bien que ce jeu ait un pré-requis minimal d’Ubuntu 18.04, vous ne pouvez pas y jouer sous Ubuntu 18.04, car le jeu était compilé avec glibc 2.29, qui n’est pas disponible dans Ubuntu 18.04 à cause des dépendances. | ||
- | Bon, en tant que roi de, passez-moi l’expression, | + | Bon, en tant que roi de, passez-moi l’expression, |
**The game is presented to you in an isometric view. The graphics are just awesome. The game is true to its roots, and there is no 3D. I am a fan of isometric games, so I was fine with it, but those who have grown up with 3D everything may have an issue with it. The viewport is locked to one view only. The scaling is much better than other games of this type, and your little people are well animated. Building monuments grants prestige, and they look amazing, and the sense of scale really helps with the immersion. (I think I will try for the tower of Babylon!). | **The game is presented to you in an isometric view. The graphics are just awesome. The game is true to its roots, and there is no 3D. I am a fan of isometric games, so I was fine with it, but those who have grown up with 3D everything may have an issue with it. The viewport is locked to one view only. The scaling is much better than other games of this type, and your little people are well animated. Building monuments grants prestige, and they look amazing, and the sense of scale really helps with the immersion. (I think I will try for the tower of Babylon!). | ||
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The music is there, in the background, and stays there. It has that Arabian nights feel, and suits the desert setting perfectly. I would have preferred a full soundtrack for $20, but it is not a deal breaker.** | The music is there, in the background, and stays there. It has that Arabian nights feel, and suits the desert setting perfectly. I would have preferred a full soundtrack for $20, but it is not a deal breaker.** | ||
- | Le jeu vous est présenté en vue isométrique. Les graphismes sont vraiment impressionnants. Le jeu reste fidèle à ses racines et il n’y a pas de 3D. Je suis fan des jeux isométriques et cela ne me gênait pas, mais ceux qui ont grandi avec du 3D partout, | + | Le jeu vous est présenté en vue isométrique. Les graphismes sont vraiment impressionnants. Le jeu reste fidèle à ses racines et il n’y a pas de 3D. Je suis fan des jeux isométriques et cela ne me gênait pas, mais ceux qui ont grandi avec du 3D partout, |
La musique existe ; elle est en arrière-plan et elle y reste. Elle suggère les nuits d’Arabie et s’accorde parfaitement avec le milieu désertique. J’aurais préféré une bande son complète pour les 20 $, mais ce n'est pas une raison de ne pas acheter le jeu. | La musique existe ; elle est en arrière-plan et elle y reste. Elle suggère les nuits d’Arabie et s’accorde parfaitement avec le milieu désertique. J’aurais préféré une bande son complète pour les 20 $, mais ce n'est pas une raison de ne pas acheter le jeu. | ||
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- | Ce qui est vraiment stupéfiant, | + | Ce qui est vraiment stupéfiant, |
**Unlike SimCity, these types of games introduce tiers, where, say, at the first tier you need only food and shelter, the next tier may be religion, and now you need temples and different resources to progress. You can also regress to a previous tier, if you can not keep up with supply and demand. Tier two may need fountains and gardens to maintain the status quo, and to have those you may need different resources still, making the micro management more intense. Twenty years ago, this type of gameplay was the norm; now, however, it feels more of an armchair general situation. Again, if I compare it to a modern version of the genre, like Frostpunk, the gameplay feels lacking. There is no innovation, there is only a higher resolution from Zeus that I played twenty years ago. That was a bit disappointing. That said, there is nothing “wrong” with the game, but there is that “it would have been nice” that is missing, if you know what I mean. It still is a time sink, where you can while away a lazy Sunday afternoon without noticing it. If your intention is nostalgia, the game does not disappoint. You can simply drop in and play, without reading a manual. The mechanics are simple and easy to learn, making the entry to the game accessible to all. Like the games that came before it, there is some replay value, but not much.** | **Unlike SimCity, these types of games introduce tiers, where, say, at the first tier you need only food and shelter, the next tier may be religion, and now you need temples and different resources to progress. You can also regress to a previous tier, if you can not keep up with supply and demand. Tier two may need fountains and gardens to maintain the status quo, and to have those you may need different resources still, making the micro management more intense. Twenty years ago, this type of gameplay was the norm; now, however, it feels more of an armchair general situation. Again, if I compare it to a modern version of the genre, like Frostpunk, the gameplay feels lacking. There is no innovation, there is only a higher resolution from Zeus that I played twenty years ago. That was a bit disappointing. That said, there is nothing “wrong” with the game, but there is that “it would have been nice” that is missing, if you know what I mean. It still is a time sink, where you can while away a lazy Sunday afternoon without noticing it. If your intention is nostalgia, the game does not disappoint. You can simply drop in and play, without reading a manual. The mechanics are simple and easy to learn, making the entry to the game accessible to all. Like the games that came before it, there is some replay value, but not much.** | ||
- | Contrairement à SimCity, ces types de jeu introduit | + | Contrairement à SimCity, ces types de jeu introduisent |
issue167/jeux_ubuntu.1617185759.txt.gz · Dernière modification : 2021/03/31 12:15 de auntiee